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Walking through enemies

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Shaman21
Posts: 53

Walking through enemies

Post#1 » Tue Dec 23, 2014 7:35 pm

I remember when mythic first launched WAR that we were unable to simply walk through enemies mythic placed heavy emphasis on not allowing your enemy to walk through the other enemy like you could in WoW, I was wondering if RoR had any intentions on re-adding this feature, it would cause less people circling each-other in combat and adds a great realism when the keeps will be enabled, as if you can't walk through your enemies and there is a line of tanks at the entrance the hinder on your enemy would be in a great number as you couldn't just simply walk through your enemy as if they were a ghost, I truly and honestly miss this feature of the game and was one of the many reason's I quit WoW for WAR.
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And on the day of great judgement he shall be cast into great fire. The whole earth has been corrupted by Kye through the work's that have been taught by the Chaos God's. Beckon onward to me, my beloved familiar's.
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Grulo
Posts: 153

Re: Walking through enemies

Post#2 » Tue Dec 23, 2014 8:12 pm

Agree. Collision detection was one of the defining features of WAR, would love to see it back eventually, some day. Just gotta be patient ;)

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OldPlayer
Former Staff
Posts: 859

Re: Walking through enemies

Post#3 » Tue Dec 23, 2014 8:30 pm

WAR definitely needs collision detection, at the same time collision detection is
a) very hard to implement properly - will take lots of coding time
b) it took 95+% of Mythic server calculating capacity - server must be something like Pentium Pro/MMX, not mere Pentium or 486!
magicthighs wrote:Finding bugs is what players are for. The RoR team itself doesn't have the people nor the time to do that.

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