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Experience gains reduced / removed.

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Serilian
Posts: 22

Experience gains reduced / removed.

Post#1 » Sat Aug 13, 2016 7:23 am

Hi guys,
been away for a while but decided to come back. The thing that hit me was that experience and rr gains from rvr BOs capping, Keep taking / defending and zone locking was entirely removed? Is this bug or intentional?
Right now as it is XP gains from rvr are nearly non-existent.
The main point os that what makes WAR amazing is rvr and generally pvp experience and currently it's nearly impossible to level up through pvp.
From what I noticed also in T2 rats champs have been removed? Is this a general strategy to keep people on same leve as long as possible or make them do quests to level up.
I mean I love WAR pvp but especially in tier 4 and seems getting there through pvp has been made impossible, why is that?

Please , bring back EXP/rr gains from rvr and my personal suggestion would be to double exp gains from pvp in general - that is what makes WAR amazing it should be possible to level your char through pvp effectively if you are winning.

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Luicetarro
Posts: 193

Re: Experience gains reduced / removed.

Post#2 » Sat Aug 13, 2016 7:29 am

It's intentional, since Exp for BO-capping just was making ppl lazy in the lakes, zerking from empty BO to empty BO all day long. The factions even avoided each other, because they got more Exp/RR/Inf this way.
I was there, got bored and had no one to fight, since the other faction was just zerking BOs as well.

So no, it wasn't lvling with PvP, it was getting Exp for walking, with no efford at all.

Serilian
Posts: 22

Re: Experience gains reduced / removed.

Post#3 » Sat Aug 13, 2016 9:00 am

Right, but it was just taken away, not compensated in increased rvr gains, also as for keeps? were people avoiding eachother to take keeps as well? I spent years in original WAR, leveling was always painful but right now it seems to be just made crazy slow and doable only through questing or pq farming.
As long as there is a chance to farm anything and ppl want to level up quickly, they will find a way to do so, from what I noticed you have now ppl farning PQs instead of being in rvr - how is that better?

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Natherul
Developer
Posts: 3214
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Re: Experience gains reduced / removed.

Post#4 » Sat Aug 13, 2016 9:20 am

Serilian wrote:Right, but it was just taken away, not compensated in increased rvr gains, also as for keeps? were people avoiding eachother to take keeps as well? I spent years in original WAR, leveling was always painful but right now it seems to be just made crazy slow and doable only through questing or pq farming.
As long as there is a chance to farm anything and ppl want to level up quickly, they will find a way to do so, from what I noticed you have now ppl farning PQs instead of being in rvr - how is that better?
Generally the idea that I hear is that people farm PQ for the PQ set to be able to do better in SCs or ORvR. And yeah it can be a grind to get renown up but it does not take that long if you participate in ORvR

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georgehabadasher
Posts: 253

Re: Experience gains reduced / removed.

Post#5 » Sat Aug 13, 2016 9:52 am

Luicetarro wrote:It's intentional, since Exp for BO-capping just was making ppl lazy in the lakes, zerking from empty BO to empty BO all day long. The factions even avoided each other, because they got more Exp/RR/Inf this way.
I was there, got bored and had no one to fight, since the other faction was just zerking BOs as well.

So no, it wasn't lvling with PvP, it was getting Exp for walking, with no efford at all.
But people get this anyway when they cap the zone. Now you're rewarded the same for not even walking around, you just fly in before the zone locks. I think it'd have been enough to remove the Keep/BO contribution renown earned when the zone locked and leave the BO renown in. Reward people for fighting over BOs.

Also, it'd be nice to get the bonus renown bolster for fighting around Keeps/BOs which existed in live. Not sure why that was removed...

Serilian
Posts: 22

Re: Experience gains reduced / removed.

Post#6 » Sat Aug 13, 2016 10:51 am

Natherul wrote:
Serilian wrote:Right, but it was just taken away, not compensated in increased rvr gains, also as for keeps? were people avoiding eachother to take keeps as well? I spent years in original WAR, leveling was always painful but right now it seems to be just made crazy slow and doable only through questing or pq farming.
As long as there is a chance to farm anything and ppl want to level up quickly, they will find a way to do so, from what I noticed you have now ppl farning PQs instead of being in rvr - how is that better?
Generally the idea that I hear is that people farm PQ for the PQ set to be able to do better in SCs or ORvR. And yeah it can be a grind to get renown up but it does not take that long if you participate in ORvR

From what I have seen and felt , ppl farm to lvl up mostly. Why not allowing them to level up just as effectively in rvr / scs? Farming is the most boring thing, everybody hates it, but it had good side of getting exp a bit faster. Just now if you would listen to advices about leveling quicker - rvr wasnt even mentioned, ppl just say kill mobs or PQ.
RVR can go either way, right now you get a little xp from it if you win or none at all of you loose. I feel it should be much more rewarding and leveling should be possible through pvp.
Also if you level a light armored class and want to do pve - its nearly impossible, while if you level heavy armored class you can grind mobs 10 at the time, which makes this element of the game frustrating for light armored folks like myself.
Why were rats removed though? It seeemed to be good way of getting to know some people, enemies could sneak up on you and mess with your powerleveing, seemed quite fun.
Back in the days to level up quckly ppl went to Island of the dead (is correct name? cant remember, that desert place) and it had similar idea, good exp on mobs but can expect enemy players anywhere.
Please, just dont make leveling so long and painfull process as fun does start when you reach lvl 40 and perspective on getting there in 6 months just make me wanna cry.

Runebbb
Posts: 20

Re: Experience gains reduced / removed.

Post#7 » Sat Aug 13, 2016 10:57 am

Serilian wrote:
Natherul wrote:
Serilian wrote:Right, but it was just taken away, not compensated in increased rvr gains, also as for keeps? were people avoiding eachother to take keeps as well? I spent years in original WAR, leveling was always painful but right now it seems to be just made crazy slow and doable only through questing or pq farming.
As long as there is a chance to farm anything and ppl want to level up quickly, they will find a way to do so, from what I noticed you have now ppl farning PQs instead of being in rvr - how is that better?
Generally the idea that I hear is that people farm PQ for the PQ set to be able to do better in SCs or ORvR. And yeah it can be a grind to get renown up but it does not take that long if you participate in ORvR

From what I have seen and felt , ppl farm to lvl up mostly. Why not allowing them to level up just as effectively in rvr / scs? Farming is the most boring thing, everybody hates it, but it had good side of getting exp a bit faster. Just now if you would listen to advices about leveling quicker - rvr wasnt even mentioned, ppl just say kill mobs or PQ.
RVR can go either way, right now you get a little xp from it if you win or none at all of you loose. I feel it should be much more rewarding and leveling should be possible through pvp.
Also if you level a light armored class and want to do pve - its nearly impossible, while if you level heavy armored class you can grind mobs 10 at the time, which makes this element of the game frustrating for light armored folks like myself.
Why were rats removed though? It seeemed to be good way of getting to know some people, enemies could sneak up on you and mess with your powerleveing, seemed quite fun.
Back in the days to level up quckly ppl went to Island of the dead (is correct name? cant remember, that desert place) and it had similar idea, good exp on mobs but can expect enemy players anywhere.
Please, just dont make leveling so long and painfull process as fun does start when you reach lvl 40 and perspective on getting there in 6 months just make me wanna cry.
pepole grind main citys lvl 40 mobs IC atleast and make farm partys from there so just ask around and be abit patient and thats how u gonna get leveld

sure its not the most fun thing to do but its the fastest way to lvl then u do a epic weapon quest and farm ruin set and ur set for t4 but it kills the lower tiers in pvp
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Azarael
Posts: 5332

Re: Experience gains reduced / removed.

Post#8 » Sat Aug 13, 2016 11:26 am

georgehabadasher wrote:Also, it'd be nice to get the bonus renown bolster for fighting around Keeps/BOs which existed in live. Not sure why that was removed...
It wasn't. We just don't show whatever buff there was for it.

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Serilian
Posts: 22

Re: Experience gains reduced / removed.

Post#9 » Mon Aug 15, 2016 10:53 am

What I am saying is, dont make getting to 40 so painful as its just the beginning, the game starts after you hit 40 and getting there seems to be increadibly slow these days.
Could you at least consider increasing EXP gains and bringin back the rats for powerlevel in rvr zones? (it worked great, get few ppl in party kill rats do some scs in the meantime and hit rvr when there is action)

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Chadben1
Posts: 30

Re: Experience gains reduced / removed.

Post#10 » Mon Aug 15, 2016 12:47 pm

Agreed, Rats drew attention, allowed pver's to get ganked and had the risk/reward there to entice action for both sides, as it stands now, North American prime is horrific to pve grind when T2/T3 have little to no action!!! Not to mention, I have no friends to level with or opportunity to meet new ppl!!! I need FRIENDS :D

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