Loengrin wrote:
Dispite potato quality of the video I managed to see
[16:27:22]Attack
[16:27:22]FoR
[16:27:23]Torment
[16:27:23]FoR
wrong. even though the video has some quality issues you can clearly see that the attack was applied at 16:27:23
the timestamp of the attack looks exactly like the one of torment:
a more zoomed in version shows that the first hit is applied in s 23:
last but not least the WSCT behavior:
despite the fact that the combat text is not a 100% trustworthy and accurate, this is a behavior which only occurs if you are able to proc multiple procs in the same second. there is no 1s delay in WSCT.
no matter how hard you try to get an ICD for procs - which might be justified - it is still not a bug. i have no doubt that this adds a bit too much damage into the current stage of the game but it is something equal to the initiative debuff in T2 which fixed itself with the progress of the game (level / gear). i doubt that procs will stay that strong during the next gear updates of RoR. hence it might be justified to add a temporary ICD of 1 second to FoR and Covenants. in the long run though, i think it should get removed again as this setup forces your group to play with a bright wizard / sorc. having a range dps weakens your setup a lot compared to a full melee train. if a melee group is not able to kill a cc'd rdps, they obviously lack damage due to gear/player skill/whatsoever.