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My take on the crit/armor set changes

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dur3al
Posts: 251

Re: My take on the crit/armor set changes

Post#21 » Sat Oct 29, 2016 6:10 pm

Morf wrote:
arnagob wrote:Am i the only one who like this crit reduc ? :shock:
Nah, im sure there are countless other players who main a kotbs or always group with a kotbs that slots dirty tricks who couldnt careless :D
Order biased change confirmed! :lol:
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Morf
Posts: 1247

Re: My take on the crit/armor set changes

Post#22 » Sat Oct 29, 2016 6:44 pm

bloodi wrote:You guys know that they nerfed Kotbs and currently you can get the same crit a kobts gives on destru with a BG right?
It was merely a joke however if you are comparing crimson death to encouraged aim or dirty tricks then lol

This wasnt and shouldnt be a destro v order debate (for me) its the fact that the change was aimed at balancing classes that benefit from +% crit damage while it affects every class, itemization shouldnt be the fix for balance issues.
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Azarael
Posts: 5332

Re: My take on the crit/armor set changes

Post#23 » Sat Oct 29, 2016 7:00 pm

Itemization is the fix for balance issues caused by itemization

bloodi
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Posts: 1725

Re: My take on the crit/armor set changes

Post#24 » Sat Oct 29, 2016 7:16 pm

Morf wrote:It was merely a joke however if you are comparing crimson death to encouraged aim or dirty tricks then lol
georgehabadasher wrote:BW/Sorc/SW/SH, (AMs/Shamans too, yay!) Slayers, Order in general (leading shots + dirty tricks). Again, it's not a huge change, but it's a significant and not really productive one. .
katroulitsa wrote:We may have lower crit chance altogether, but still order side has access to dirty tricks and leading shots; so I wouldn't rly call that balanced.
Just a joke guys i swear.

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Morf
Posts: 1247

Re: My take on the crit/armor set changes

Post#25 » Sat Oct 29, 2016 7:18 pm

Azarael wrote:Itemization is the fix for balance issues caused by itemization
Im puzzled, no gear gives +% crit damage other then epic quest weapons (which i believe are unchanged ?) and the whole reason was to tone down crit damage, i dont see heal crit itemization being an issue and as i have stated previously this change indirectly affects every class not just the classes which this change was aimed at.

If you take the extra +power given on weapons which replaced crit you would notice that classes with +% crit damage tactics/career mechanics now hit harder then before.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Morf
Posts: 1247

Re: My take on the crit/armor set changes

Post#26 » Sat Oct 29, 2016 7:25 pm

bloodi wrote:
Morf wrote:It was merely a joke however if you are comparing crimson death to encouraged aim or dirty tricks then lol
georgehabadasher wrote:BW/Sorc/SW/SH, (AMs/Shamans too, yay!) Slayers, Order in general (leading shots + dirty tricks). Again, it's not a huge change, but it's a significant and not really productive one. .
katroulitsa wrote:We may have lower crit chance altogether, but still order side has access to dirty tricks and leading shots; so I wouldn't rly call that balanced.
Just a joke guys i swear.
But i didnt post that did i, so yes what i said was a joke. If you dont have anything to bring to the discussion then i would prefer if you go look for an argument somewhere else, tnx.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Gachimuchi
Posts: 525

Re: My take on the crit/armor set changes

Post#27 » Sat Oct 29, 2016 7:34 pm

Azarael wrote:Itemization is the fix for balance issues caused by itemization
What was the balance issue then? Too much reliance on crit?
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blaqwar
Posts: 471

Re: My take on the crit/armor set changes

Post#28 » Sat Oct 29, 2016 7:54 pm

The issue is power creep.

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Gachimuchi
Posts: 525

Re: My take on the crit/armor set changes

Post#29 » Sat Oct 29, 2016 7:59 pm

blaqwar wrote:The issue is power creep.
>MMORPG
>Power creep

pick one m8
Spoiler:
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blaqwar
Posts: 471

Re: My take on the crit/armor set changes

Post#30 » Sat Oct 29, 2016 8:28 pm

I obviously didn't mean the absence or presence of power creep being the issue.

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