Evening !
With the redistribution of stats from the seemingly "End Game" gear (namely Annihilators set) offering some balance into the lakes and gear gaps/experimentation/mixes , healing and the overall situation for healer classes seems a bit disorganized. (again i am sorry , but there is no healing contribution)
Can you , re introduce stats in the Genesis Jewelry Set ?
The current boons the set offers are :
1.+30 Willpower (2 artefacts)
2.+3% Reduced Crit Hit (3 artefacts)
3.+3% Reduced Armor Penetration (4 artefacts)
4.+3% Healing Crit (5 artefacts)
Those defensive boons should come after those that are essential to the class methinks
Thank you for reading and for the consideration
Recent changes in Gear Set bonuses (Genesis)
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- wargrimnir
- Head Game Master
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Re: Recent changes in Gear Set bonuses (Genesis)
Crit is the most valuable stat, so it has the highest requirement.
- NectaneboII
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Re: Recent changes in Gear Set bonuses (Genesis)
I am aware , but , the amount of damage overhaul has escalated into weak healing , changes in the damage amount ,received or done seem disproportionate at the moment , healers are the most overlooked class in game currently !wargrimnir wrote:Crit is the most valuable stat, so it has the highest requirement.
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