Recent Topics

Ads

White Lion Pet damage.

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
Theseus
Posts: 526

Re: White Lion Pet damage.

Post#11 » Tue Nov 29, 2016 11:56 pm

Lektroluv wrote:Melee pets are using a 48 dps weapon now, range ones are using a 24dps one, your pet is fine, Squig herder one was nerfed harder.
In defensive gear one BW was taking 47 hp hits from my gas squig.
I dont know about the squig as I only play order. But perhaps you should provide some screens as well so we all can see, what damage what pet does. That would help more than pitting order versus destro on the forums..... I am so sick and tired about those fights who got nerfed harder. That is simply not the issue. If squig got nerfed to hard, do like I do and provide screens so everyone can see it.
Andyrion Ulthenair
Arphyrion Soulblade

Ads
User avatar
Lektroluv
Suspended
Posts: 243

Re: White Lion Pet damage.

Post#12 » Wed Nov 30, 2016 12:06 am

i don't have screenshot, but can say my squig spiked pet is doing 105hp hits with 1052 ballistic skill gearing on a enginer withouth taunt it and withouth guard, right now in a chaos wastes flag...
Oh and i can say, he dies as fast as one person put dots on it, which happends a lot since our pet doesn't get wounds or resist from our gear and now run to 65 feet.

User avatar
Theseus
Posts: 526

Re: White Lion Pet damage.

Post#13 » Wed Nov 30, 2016 12:10 am

Lektroluv wrote:i don't have screenshot, but can say my squig spiked pet is doing 105hp hits with 1052 ballistic skill gearing on a enginer withouth taunt it and withouth guard, right now in a chaos wastes flag...
Oh and i can say, he dies as fast as one person put dots on it, which happends a lot since our pet doesn't get wounds or resist from our gear and now run to 65 feet.
I dont doubt that, but that doesnt make it better fo the Lion does it? And i tell you to get sreens as Aza is known for not doing anything without proof... which is one of his best trais imho.^^
Andyrion Ulthenair
Arphyrion Soulblade

User avatar
Azarael
Posts: 5332

Re: White Lion Pet damage.

Post#14 » Wed Nov 30, 2016 12:17 am

Lektroluv wrote:Oh and i can say, he dies as fast as one person put dots on it, which happends a lot since our pet doesn't get wounds or resist from our gear and now run to 65 feet.
Outright lie, they get both wounds and resist from your gear.

User avatar
Theseus
Posts: 526

Re: White Lion Pet damage.

Post#15 » Wed Nov 30, 2016 12:23 am

Azarael wrote:
Lektroluv wrote:Oh and i can say, he dies as fast as one person put dots on it, which happends a lot since our pet doesn't get wounds or resist from our gear and now run to 65 feet.
Outright lie, they get both wounds and resist from your gear.
Maybe thats so... you should know, and i dont want to argue about it, or about the logich of the 65 ft reach, but almost zero damage keeps being zero damage regardless how long the pet lives, wont it.
Andyrion Ulthenair
Arphyrion Soulblade

User avatar
Azarael
Posts: 5332

Re: White Lion Pet damage.

Post#16 » Wed Nov 30, 2016 12:28 am

They use the same attack principles as a player, so any player you can find with a 2.0 speed 48 DPS weapon and whatever your Strength is will hit for the same value. That's assuming you're using a stance or squig that fully transfers your off stat.

User avatar
Lektroluv
Suspended
Posts: 243

Re: White Lion Pet damage.

Post#17 » Wed Nov 30, 2016 12:31 am

Azarael wrote:
Lektroluv wrote:Oh and i can say, he dies as fast as one person put dots on it, which happends a lot since our pet doesn't get wounds or resist from our gear and now run to 65 feet.
Outright lie, they get both wounds and resist from your gear.

With the small diference, white lion armour has more wounds and resistance involved because the class is melee, than Squig herder which may be in top 3 of classes with less wounds and toughnes in armour.

The squig pet is dieing blazing fast, don't know about lion one, but SH one is really disapearing as fast as when you call the pet back and before he arrive to you is already dead.

User avatar
Azarael
Posts: 5332

Re: White Lion Pet damage.

Post#18 » Wed Nov 30, 2016 12:32 am

The changes actually result in the Spiked Squig having more HP than it did before (85% vs 70%).

Ads
User avatar
Theseus
Posts: 526

Re: White Lion Pet damage.

Post#19 » Wed Nov 30, 2016 12:34 am

Azarael wrote:They use the same attack principles as a player, so any player you can find with a 2.0 speed 48 DPS weapon and whatever your Strength is will hit for the same value. That's assuming you're using a stance or squig that fully transfers your off stat.
Hm White lion usually uses normally trained to hunt, which uses 50% of the stats from Items due to the AA Haste tactic which only works for that stance.

And I get your notion, but right now, the pet on white lion is outright useless... dont know how it was on live, never played a WL there, but as you can see on my screens there is just nothing or almost nothing the pet contributes except providing some tactics. The way it is now, the pet is just expandable for the WL. I guess its the same for the squig, but as I never played one.... i really cant say for sure.
Andyrion Ulthenair
Arphyrion Soulblade

User avatar
Lektroluv
Suspended
Posts: 243

Re: White Lion Pet damage.

Post#20 » Wed Nov 30, 2016 12:41 am

Well,i always said the enginers should have not received the range buff and said range it is too important in this game for buff them with the amount they received in the bump patch.

This squig pets dieing in no time because the range nerf, proves range matter much more than be stationary for xx time
.

Who is online

Users browsing this forum: No registered users and 2 guests