The Feedback I got from players about the T2/T3 RvR merge was pretty good, so I decided to collect some feedback ingame from some destro and order players and asked them how they would feel about a scenario queue merge for the "T2/T3 supertier". Most of them were for it, so I'm opening this poll here to access a bigger part of the community:
It's really simple:
Tick "Yes" if you want to see this change implemented.
Tick "No" if you think it's a bad idea.
(You can edit your vote later if the comment section should convince you of another point of view.)
Purpose of the change is to increase sc-pops for this "supertier".
[Poll] T2/T3 Scenario Merge
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To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
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- Aurandilaz
- Posts: 1896
Re: [Poll] T2/T3 Scenario Merge
Yes pls, scs give much better renown per hour than orvr, makes it easier for those who hate Doorhammer or have even less patience towards t3 rvr lake activities.
And since T2 sc begins at r12, allow r12 also to get bolstered in T2-3; the last levels of t1 are painful (especially ranks 11 to 15).
Another idea; allow Stalkers quests to be started at say r15, all of them. Sometimes finding 10 zealots to kill takes a long time, or getting those 10 Kotbs kills...
I love the midtier as it is, less fatal and zergy than T4, but it can always become even better.
And since T2 sc begins at r12, allow r12 also to get bolstered in T2-3; the last levels of t1 are painful (especially ranks 11 to 15).
Another idea; allow Stalkers quests to be started at say r15, all of them. Sometimes finding 10 zealots to kill takes a long time, or getting those 10 Kotbs kills...
I love the midtier as it is, less fatal and zergy than T4, but it can always become even better.

- CegeePegee
- Former Staff
- Posts: 283
Re: [Poll] T2/T3 Scenario Merge
I am all for this. I've been wanting to do so on 2 characters during their time in t2/3 and so far I've had 0 pops. It's been bumming me out so this would be a great change. Would it work just like the zone merge where everyone would be bolstered to 39? I'm sold 

Re: [Poll] T2/T3 Scenario Merge
Absolutely. Its only T1 where you can be stuck without a full rotation or a some sort of cc. Bolster covers most of the gap in the higher tiers.

- CzarRedwall
- Posts: 262
Re: [Poll] T2/T3 Scenario Merge
Yes. If it works in oRvR, it'll work in SCs, I think.
Re: [Poll] T2/T3 Scenario Merge
Good idea.
Currently T2 bracket SC almost never pop and T3 has some problems with this as well, so it might help.
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Off-topic: Hopefully it will also help players that are level ~12-16 because for those levels renown/XP gain is atrociously slow when playing T1 RVR, so if they instead have a chance to play T1 bracket scenarios that might help. Or not, but we'll see.
Currently T2 bracket SC almost never pop and T3 has some problems with this as well, so it might help.
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Off-topic: Hopefully it will also help players that are level ~12-16 because for those levels renown/XP gain is atrociously slow when playing T1 RVR, so if they instead have a chance to play T1 bracket scenarios that might help. Or not, but we'll see.
- Aurandilaz
- Posts: 1896
Re: [Poll] T2/T3 Scenario Merge
Somewhat related idea; consider creating a potion, usable at rank 12, that will allow the user to reach rank 20. Cost should be say 10-20 scouts emblems. Usable once.
It would give good incentive for people to enter middle sc bracket fast, and if they win 3-4 scenarios, they may get the potion that gives them even better chances of fighting in said bracket because at r20 you get 2nd tactic.
I'm not normally favouring leveling potions, but a slight bump in early T2 might not be the worst case of using levelling potions. Or, to make it an actual tough choice between weapons and potion, make the potion cost 50 emblems? (or higher, 80?)
Though, with people r12 facing people rank 31, it may depend a lot on team composition, not just amount of tactics or abilities available.
It would give good incentive for people to enter middle sc bracket fast, and if they win 3-4 scenarios, they may get the potion that gives them even better chances of fighting in said bracket because at r20 you get 2nd tactic.
I'm not normally favouring leveling potions, but a slight bump in early T2 might not be the worst case of using levelling potions. Or, to make it an actual tough choice between weapons and potion, make the potion cost 50 emblems? (or higher, 80?)
Though, with people r12 facing people rank 31, it may depend a lot on team composition, not just amount of tactics or abilities available.
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- saupreusse
- Former Staff
- Posts: 2531
Re: [Poll] T2/T3 Scenario Merge
I beleive there are other ways to deal with these 3 levels
(if this really is such a big problem)

Saup - RR 8x WP
Son - RR 8x AM
Son - RR 8x AM
Re: [Poll] T2/T3 Scenario Merge
i am also for this, the more active pops the better imo. however it might be abit harsh for people on the lower level end in this. and how will emblems be gained, everyone getting soldiers?
Clar Karond - Dragonback Mountains - Karak Eight Peaks - Karak Norn/Azgal
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