Postern doors

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footpatrol2
Posts: 1115

Postern doors

Post#1 » Sat Mar 25, 2017 10:24 pm

Just an idea.

Can we have it so if a BO is taken the postern doors close.

So if the opposition holds all 4 BO's and the outer keep door is down then the postern doors open. If one BO is being held by the defender and the outer keep door is down the postern doors close.

If inner keep door is down and if the attacker holds all 4 BO's then the outer keep postern is open. If one BO is being held by the defender and the inner keep door is down then the postern doors close.

I almost never ever see the postern doors close which is why I am bringing up this suggestion.

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dansari
Posts: 2524

Re: Postern doors

Post#2 » Sun Mar 26, 2017 4:08 am

I think it would need to be more than one BO (if you wanted to implement this change, and I'm not sure I even agree with it in the first place), but one BO... you mean you can hold Grom in TM and the postern doors close, making it much easier for (let's face it -- mainly destro because of the amount of tanks that play) a tank line to hold the choke point of the keep? Taking a keep is already hard enough because it takes 7-10 minutes to kill a keep lord at least.
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User avatar
Grolar
Posts: 511

Re: Postern doors

Post#3 » Sun Mar 26, 2017 4:40 am

In my opinion the t4 zones take way too long to be captured now compared to live or even RoR just a few months ago. These new changes to the system have made zones over crowded and the game is more laggy than ever before because of it.
If this isn't bad enough, imagine when they finally add fortresses and then city sieges. Its going to be a nightmare to take everything. I'm not saying it shouldn't be easy, but this is taking too long. The dev's aren't calculating the incremental time everything will take as the game scales up. As it stands some zones take a whole day to take ( KV ) and its only a t4 zone. The fortresses should take a day and city sieges should be the most epic thing in the game and take days to conquer, but the minor zones leading up to them?....hell No.
Sure this is all alpha and can be reverted at anytime if the person in control has a change of heart, but adding more delays to a basic zone capture is a bad idea. BO's shouldn't have this much control over the zone and keeps. Give people a different reason to fight BO's...like experience or renown. The rule of K.I.S.S...Keep it simple stupid.

my two cents...
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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anarchypark
Posts: 2085

Re: Postern doors

Post#4 » Sun Mar 26, 2017 9:10 am

Grolar wrote:
Spoiler:
In my opinion the t4 zones take way too long to be captured now compared to live or even RoR just a few months ago. These new changes to the system have made zones over crowded and the game is more laggy than ever before because of it.
If this isn't bad enough, imagine when they finally add fortresses and then city sieges. Its going to be a nightmare to take everything. I'm not saying it shouldn't be easy, but this is taking too long. The dev's aren't calculating the incremental time everything will take as the game scales up. As it stands some zones take a whole day to take ( KV ) and its only a t4 zone. The fortresses should take a day and city sieges should be the most epic thing in the game and take days to conquer, but the minor zones leading up to them?....hell No.
Sure this is all alpha and can be reverted at anytime if the person in control has a change of heart, but adding more delays to a basic zone capture is a bad idea. BO's shouldn't have this much control over the zone and keeps. Give people a different reason to fight BO's...like experience or renown. The rule of K.I.S.S...Keep it simple stupid.

my two cents...
there is no city. keep is end contents. treat it like city until city open?

and run supplies to repair door and to close postern
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User avatar
Grolar
Posts: 511

Re: Postern doors

Post#5 » Sun Mar 26, 2017 5:02 pm

Spoiler:
anarchypark wrote:
Grolar wrote:
Spoiler:
In my opinion the t4 zones take way too long to be captured now compared to live or even RoR just a few months ago. These new changes to the system have made zones over crowded and the game is more laggy than ever before because of it.
If this isn't bad enough, imagine when they finally add fortresses and then city sieges. Its going to be a nightmare to take everything. I'm not saying it shouldn't be easy, but this is taking too long. The dev's aren't calculating the incremental time everything will take as the game scales up. As it stands some zones take a whole day to take ( KV ) and its only a t4 zone. The fortresses should take a day and city sieges should be the most epic thing in the game and take days to conquer, but the minor zones leading up to them?....hell No.
Sure this is all alpha and can be reverted at anytime if the person in control has a change of heart, but adding more delays to a basic zone capture is a bad idea. BO's shouldn't have this much control over the zone and keeps. Give people a different reason to fight BO's...like experience or renown. The rule of K.I.S.S...Keep it simple stupid.

my two cents...
there is no city. keep is end contents. treat it like city until city open?

and run supplies to repair door and to close postern
Shallow waters reveal much. Thanks.
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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dansari
Posts: 2524

Re: Postern doors

Post#6 » Sun Mar 26, 2017 5:05 pm

Yeah I trust the devs to make changes when necessary. It's just like conq medallions... Right now it's best in game so it's hard to get. It won't be like forever, and neither will zone flips.
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