Actually, the circumstances I was showing INVOLVED armor debuffs.Cimba wrote:Note to myself: Don't argue on the internet, it won't lead to anything.
It was shown that armor stacking can be pretty good under certain circumstances. These circumstances are e.g. no armor ignore is involved. Which at least for order is quite a stretch since marauders are part of more or less every destro group.
Popular opinion seems to be that armor is overperforming. While this might be true in respect to the other defensive options it seems to be necessary to survive. Looking at SCs or 6on6 shows that physical damage dealer dominate even though armor is supposedly overperforming. At least on an organized level.
The proposed solution might look interesting for low levels of armor penetration. However MDPS can stack armor penetration way beyond 50%. To have any kind of physical mitigation a player would need more than 50% armor mitigation. This is equal to 2,2k armor. Assuming an armor debuff this would need to be 3,6k. I'm not entirely sure if a cloth armor class can reach that value. Mabye if he goes full retard on armor stacking.
In essence with the help of armor debuffs classes like choppa/slayer, who can easily stack WS, would hit every light/cloth target with no phsyical mitigation. That should be fun.
The fact that it "seems necessary to survive" is the problem. Armor should not be the "go to stat" for survival as it seems to be now...
If MDPS stack armor pen over 50% they are giving up something else. Either they are losing strength (towards the softcap) or they have no defensive stats (like armor). So this creates a tradeoff between "tanky vs damage".
Point being, I think it a much more fair calculation. Logically as well, if I possess the skill to bypass 30% of a plate users armor, but can only bypass 30% of cloth armor as well, it makes no sense.
I do agree though. Merely buffing weapon skill (as I proposed) ALONE, might not be a good move... You would need to look at increasing some other stat values at the same time to compensate (like toughness)



