Unification of rewards by Tier.

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Alfinnete
Banned
Posts: 549

Unification of rewards by Tier.

Post#1 » Tue May 16, 2017 12:19 pm

Hello guys.

I was thinking that maybe a unification would be interesting once Tier's influence is complete.

Case one. T1.

We know that the zone is really active and is active in the empire, although some efforts by the people to play in the other zones do not happen.

Taking into consideration that the population in the low tier does not help much I think of the following solution.

When all the empire's bar of influence was completed, all the others would complete together. It would not be absurd, the T1 items are very basic and the players want them more by appearance.

Case two. T2 / T3 (Mid Tier)

This may be the most important case. Now no one plays the T2, so it's dead and impossible to get the rewards for influence. In the same way of the idea of the case one, but with adaptation, when each reward of zone T3 is completed, for example:

Helmet Elite Empire T3 ---- You would already unlock the corresponding item in T2.

For simplicity, imagine the influence bars of T2 / T3 filling at the same time.

Ty.

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Krima
Posts: 616

Re: Unification of rewards by Tier.

Post#2 » Tue May 16, 2017 12:29 pm

Its a very good idea!!! thanks for sharing.

Regards
Krima - WE RR 87
Carnage :ugeek:

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Alfinnete
Banned
Posts: 549

Re: Unification of rewards by Tier.

Post#3 » Tue May 16, 2017 12:34 pm

Krima wrote:Its a very good idea!!! thanks for sharing.

Regards
Ty Krima :)

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Aurandilaz
Posts: 1896

Re: Unification of rewards by Tier.

Post#4 » Tue May 16, 2017 2:11 pm

I think another idea could also help:
spend 5? medals to purchase a magical thingy that grants Influence when consumed. So ideally you'd spend some hour killing people on Festenplatz, earn some medals, buy the new weird stuff, fly to Elf/Dorf and then consume the weird thingy there to gain Influence in that RvR lake.
Same could go for T3 and T2, where you could turn medals earned into influence also? (Talabec and High Pass active very often, T2 is ghosttown and BlackFirePass also somewhat lesser tourist attraction)

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Alfinnete
Banned
Posts: 549

Re: Unification of rewards by Tier.

Post#5 » Tue May 16, 2017 2:28 pm

Aurandilaz wrote:I think another idea could also help:
spend 5? medals to purchase a magical thingy that grants Influence when consumed. So ideally you'd spend some hour killing people on Festenplatz, earn some medals, buy the new weird stuff, fly to Elf/Dorf and then consume the weird thingy there to gain Influence in that RvR lake.
Same could go for T3 and T2, where you could turn medals earned into influence also? (Talabec and High Pass active very often, T2 is ghosttown and BlackFirePass also somewhat lesser tourist attraction)

Good idea to!

Ty to feedback !!!

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wargrimnir
Head Game Master
Posts: 8424
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Re: Unification of rewards by Tier.

Post#6 » Tue May 16, 2017 3:44 pm

Asking for free stuff has historically been rejected. I see no reason to entertain this concept.

However, I will note an alternative method of acquiring less popular gear is being worked on. It will still require time and money invested.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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spikespiegel84
Posts: 303

Re: Unification of rewards by Tier.

Post#7 » Thu May 18, 2017 7:16 am

Would it be possible to start the t2 influence in t3 zones once the original influence of the t3 zone is complete?
High-pass: once completed the original influence bar, the t2 empire bar start to fill up, with the same requirements of t3 or higher.
Sounds pretty fair to me, and not free. What do you think, Wargrimnir?
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dansari
Posts: 2524

Re: Unification of rewards by Tier.

Post#8 » Thu May 18, 2017 10:31 am

spikespiegel84 wrote:Would it be possible to start the t2 influence in t3 zones once the original influence of the t3 zone is complete?
High-pass: once completed the original influence bar, the t2 empire bar start to fill up, with the same requirements of t3 or higher.
Sounds pretty fair to me, and not free. What do you think, Wargrimnir?
How would you ever need this? I think I got to the first or second reward in each zone in T3 before hitting 40 (when I ventured into T4 - I stayed debolstered a lot).
<Salt Factory>

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spikespiegel84
Posts: 303

Re: Unification of rewards by Tier.

Post#9 » Thu May 18, 2017 1:42 pm

Pure aesthetics, to begin with. Then again, sucks to be you, I filled half influence bar in one day. And last but not least, at the moment T3 is way funnier than T4.
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Sulorie
Posts: 7461

Re: Unification of rewards by Tier.

Post#10 » Thu May 18, 2017 5:30 pm

dansari wrote: How would you ever need this? I think I got to the first or second reward in each zone in T3 before hitting 40 (when I ventured into T4 - I stayed debolstered a lot).
Hardly possible without farming xp, when you consider you enter T3 with 16.
Dying is no option.

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