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Eternal Citadel - Balance Broken

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Penril
Posts: 4441

Re: Eternal Citadel - Balance Broken

Post#11 » Tue Jul 04, 2017 7:17 pm

Maybe so 6-man groups would stop nagging them.

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peterthepan3
Posts: 6509

Re: Eternal Citadel - Balance Broken

Post#12 » Tue Jul 04, 2017 7:18 pm

Penril wrote:Maybe so 6-man groups would stop nagging them.
**** premades, right? As long as the pug gets what he wants.

Noone asked for such a poll, Ryan took it upon himself to do it. Stop acting as if the community are ungrateful for what the devs have done: for every premade nag, there are 10 from a pug perspective.
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Penril
Posts: 4441

Re: Eternal Citadel - Balance Broken

Post#13 » Tue Jul 04, 2017 7:21 pm

Suddenly "no wall in EC" = **** premades?

Anyway, OP was talking about a bug. This should go to the bug tracker.

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peterthepan3
Posts: 6509

Re: Eternal Citadel - Balance Broken

Post#14 » Tue Jul 04, 2017 7:23 pm

Penril wrote:Suddenly "no wall in EC" = **** premades?

Anyway, OP was talking about a bug. This should go to the bug tracker.

No, the insinuation that premades are a bunch of naggers who throw their toys out of the pram - when it couldn't be further from the truth.
EC has been designated a 6v6 map, so there's also that :D

Sorry to divert. OT - This has happened before in CW, too (usually when someone quits the sc).
Last edited by peterthepan3 on Tue Jul 04, 2017 7:25 pm, edited 1 time in total.
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Penril
Posts: 4441

Re: Eternal Citadel - Balance Broken

Post#15 » Tue Jul 04, 2017 7:24 pm

Still love you <3

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peterthepan3
Posts: 6509

Re: Eternal Citadel - Balance Broken

Post#16 » Tue Jul 04, 2017 7:26 pm

Penril wrote:Still love you <3
Y yo tambien te quiero (before you run away again!) <3
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wargrimnir
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Posts: 8444
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Re: Eternal Citadel - Balance Broken

Post#17 » Tue Jul 04, 2017 7:37 pm

Torquemadra wrote:
peterthepan3 wrote:
@Torque: then what was the point of having such a poll in the first place? Lul :lol:
Wasnt my bag, now it is :p and I bet if I started a poll asking if everyone wanted free sov gear it would be overwhelming and thats not happening either.

Placing the walls is horrible and makes a mess, the point of EC was the pit. You got 2 scens you can play alone in your meta so queue the other one, I would love to give you much more but you know, reality, confines, technical stuff, nothings ever simple, including horrible walls.
Yeah, only one of them is active at a time though. Switching them is basically whenever I remember to or them 6v6'ers start asking for it.
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peterthepan3
Posts: 6509

Re: Eternal Citadel - Balance Broken

Post#18 » Tue Jul 04, 2017 7:50 pm

Torquemadra wrote:
peterthepan3 wrote:
@Torque: then what was the point of having such a poll in the first place? Lul :lol:
Wasnt my bag, now it is :p and I bet if I started a poll asking if everyone wanted free sov gear it would be overwhelming and thats not happening either.

Placing the walls is horrible and makes a mess, the point of EC was the pit. You got 2 scens you can play alone in your meta so queue the other one, I would love to give you much more but you know, reality, confines, technical stuff, nothings ever simple, including horrible walls.

Fair enough :(
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Haojin
Posts: 1066

Re: Eternal Citadel - Balance Broken

Post#19 » Wed Jul 05, 2017 7:59 am

Bleh bleh bleh,

Such a rotten drama going on for EC and CW.

What's the rules ? Who's making the rules ? Who gives a **** about the unwritten rules ? Aren't these scenarios designed exactly the same like other ones ? We experienced the biggest drama 2 days ago, so no patience for virgin teenage angst anymore. Deal with it or don't que.

ryan made a poll after this video: If you want pure 6 v 6, go an inactive zone and fight like hours -same like on live- . or beg to devs to implement that scenario to make wet dreams come true.
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peterthepan3
Posts: 6509

Re: Eternal Citadel - Balance Broken

Post#20 » Wed Jul 05, 2017 12:07 pm

It's very telling when certain guilds have to resort to punting people into the abyss to win :) But 'that's how the map is supposed to be played!', so I digress. The 'rules' are sort of unwritten ones in the 6v6 com, just as potting/CW is an unwritten no-no in the dueling world, and so forth.

That Ironclad scenario does look pretty cool, actually. It would be nice to have a flag-based 6v6 sc (like the Ironclad), and a hurrdurr teen virgin angst one.
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