Faction Neutral Race
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- footpatrol2
- Posts: 1093
Re: Faction Neutral Race
That response is why we can't have nice things, and why mythic couldn't finish its game.Penril wrote:No.
Re: Faction Neutral Race
This thread is about a 3rd faction (which will probably never happen, but still it is fun to talk about it). Yet you hijack it once again with your racial WB agenda (how many times have you done this before?).
Go make a new thread about racial WB/locked pairings. Leave this one for those who want to dream about RvRvR.
Go make a new thread about racial WB/locked pairings. Leave this one for those who want to dream about RvRvR.
Re: Faction Neutral Race
Never played Planetside, however after watching a youtube video on its lattice system, all i can say is WOWTorquemadra wrote:I always liked Planetside 1's lattice structure for advancing.


Thargrimm - Chosen 40/89
Thargrimmm - Ironbreaker 40/80
Re: Faction Neutral Race
only problem is, to impliment it, youd have to make a whole new map, and possibly remove the current RvR areas, otherwise no matter what you do itll always be quite clunky
Re: Faction Neutral Race
-BastionSkavens
Like the 1.4 DLC Rat Ogre, Warlock Engineer, Packmaster and Gutter Runner
I remember wearing those skins A LOT before lights out. I'm not for/against Skavens, but it was always a blast to switch it up now and then from my live main (Mara) to Rat Ogre and Warlock. Those mechanics had their critics who are usually critical of everything, no matter their faction. There were ALWAYS players who enjoyed that switch up, and at times, when the right mechanics were coordinated well it would turn the tide of lots of battles.
Pardon my misunderstanding, but do these mechanics, models, animations and sounds not already exist in some form/format within the Emu? Could they be used as a head start, so to speak, to avoid the time sink of creation of what's been asked in this thread?
If not, what about re-implementing the "DLC" mechanics to give those who desire it that little bit of switch up many seem to crave? I know it's not what's asked for/suggested here, but would it be a 'band-aid' for this subject? I enjoyed those moments and would certainly participate in those mechanics if revived. Cheers!

"You're not 'someone' in this world until you're hated."
-GaruchillaJoe
"Warison"
-A bugle call to attack
-GaruchillaJoe
"Warison"
-A bugle call to attack
- roadkillrobin
- Posts: 2773
Re: Faction Neutral Race
This would be much harder then create a new faction from a design point if view. Don't know from a technically point, but creating 3 classes for each race that brings sonething uniqe and doean't overlap with current ones in terms of buffs/debuffs would be EXTREMLY challanging. Even making just make one new class would be extremly hard.Kali14 wrote:Make 1 additional class (ofc. PUG spec) for each race which we can play now.
Everything else need too many effort so better wait for next game.

- anarchypark
- Posts: 2085
Re: Faction Neutral Race
don't forget skavens in the underworld.
could they be allied with undead? or are they nemesiss?
could they be allied with undead? or are they nemesiss?
SM8, SW8, AM8, WL7, KoBS6, BW6, WP8, WH7, IB8, Eng5, RP5, SL6
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm6, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
BG8, Sorc8, DoK8, WE7, Chs8, Mg8, Ze7, Mara8, BO6, SH7, Shm6, Chop4
SC summary - viewtopic.php?f=8&t=20415
( last update : 2020.06.09)
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Re: Faction Neutral Race
The Skaven hates everybody, even their own. Their true name is Backstabbly stabby backky. The Undead hates everybody as well, but they do not backstab eachother, maybe the Skaven and the Undead could find common ground in their mutual hatreds of everybody and everyone.anarchypark wrote:don't forget skavens in the underworld.
could they be allied with undead? or are they nemesiss?
Asusia, Warrior-Priest
Heralda, Knight
Vatroskja, Magus
Pazghul, Blackguard
Heralda, Knight
Vatroskja, Magus
Pazghul, Blackguard
- footpatrol2
- Posts: 1093
Re: Faction Neutral Race
Skaven and Undead are arch-enemies from a fluff perspective.
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