[Magus] Why would anyone play Magus over Sorc?

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Jaycub
Posts: 3130

Re: [Magus] Why would anyone play Magus over Sorc?

Post#31 » Fri Jul 07, 2017 5:42 pm

peterthepan3 wrote:The issue isn't the damage; its the fact that the damage can't be put out on a consistent & fast-paced basis, compared to other DPS classes (remember: the Magus is a DPS!). When I say 'damage', I mean actual damage that can kill people and not spamming your aoe dots which tick for 30 dmg and showing a sc screenshot with 600k dmg 1 kb.

What tank dies to a Magus rotation? Hint: not a proper tank. If you're allowed to die to an easily anticipated Magus rotation, you need to find a better group/healers.
I agree with this, but id be in the camp to move away from the stupid burst or bust meta we are in and "fix" magus/engineer by changing the meta we have due to a huge imbalance of defensive and healing power comparative to dmg. It just makes for dull gameplay that rarely punishes mistakes.

Torq obviously wants to open up gameplay on classes and if hope the meta we have 6 months to a year from now is better or at least different. So far the only major changes that impacted the meta was am/sham rework, and the gear level difference from live making certain things more or less viable. RDPS takeover as well but I'm not 100% sure as to why but I can think of gear and removing minimum range of casted abilities.
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Re: [Magus] Why would anyone play Magus over Sorc?

Post#32 » Fri Jul 07, 2017 5:43 pm

Torquemadra wrote:
roadkillrobin wrote:Suffers from being to dependant on being close to a pet thats stationary in a game thats very movement based.
This is valid, maybe a loner spec one day but they are exceptionally powerful in sieges.
I'm waiting this day to play my magus on PvP again then.

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peterthepan3
Posts: 6509

Re: [Magus] Why would anyone play Magus over Sorc?

Post#33 » Fri Jul 07, 2017 5:52 pm

Jaycub wrote:
peterthepan3 wrote:The issue isn't the damage; its the fact that the damage can't be put out on a consistent & fast-paced basis, compared to other DPS classes (remember: the Magus is a DPS!). When I say 'damage', I mean actual damage that can kill people and not spamming your aoe dots which tick for 30 dmg and showing a sc screenshot with 600k dmg 1 kb.

What tank dies to a Magus rotation? Hint: not a proper tank. If you're allowed to die to an easily anticipated Magus rotation, you need to find a better group/healers.
I agree with this, but id be in the camp to move away from the stupid burst or bust meta we are in and "fix" magus/engineer by changing the meta we have due to a huge imbalance of defensive and healing power comparative to dmg. It just makes for dull gameplay that rarely punishes mistakes.

Torq obviously wants to open up gameplay on classes and if hope the meta we have 6 months to a year from now is better or at least different. So far the only major changes that impacted the meta was am/sham rework, and the gear level difference from live making certain things more or less viable. RDPS takeover as well but I'm not 100% sure as to why but I can think of gear and removing minimum range of casted abilities.
I'm completely up for making the middle trees work as an effective dot caster that would rival/outperform the DPS AM/Shaman (as the magus is a dps and can't heal, while the others are hybrids). I was just thinking in terms of simplicity, i.e. that which would require least amount of effort, coz we all know there's a lot more being worked on that requires attention. But it would be amazing to have viable dots.
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peterthepan3
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Re: [Magus] Why would anyone play Magus over Sorc?

Post#34 » Fri Jul 07, 2017 6:08 pm

Looking forward to it!
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Tesq
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Re: [Magus] Why would anyone play Magus over Sorc?

Post#35 » Fri Jul 07, 2017 6:23 pm

from when i saw laroiaa play the changing path i revaluted the dot magus. SO i think is pretty much viable and the pressure it can put is high enough for the defense it offer. Same goes for engi + they have keg in the kind same build which is better for the group.
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anarchypark
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Re: [Magus] Why would anyone play Magus over Sorc?

Post#36 » Fri Jul 07, 2017 7:34 pm

being top rr suddenly granted with neutral stance?
when top player say 'my class need this' I would take it with grain of salt.
it's mere opinion from 1 player from 1 side.
little more experiences that's all.
maybe more slanted toward 1side because of focusing on it.

balance need Neutral stance.
soccer referee don't need to be better than Messi.

in some games, judge discard highest and lowest score and discard score from same country.
that's how they maintain neutral.

how much effort do you players put to be neutral?
none? then stop act like you have it.
provide your opinion just like every other players and wait judge's call.

Devs maybe not perfect neutral, still thousand times better than players.
cuz they have almost zero of neutral stance.
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Iacobus666
Posts: 28

Re: [Magus] Why would anyone play Magus over Sorc?

Post#37 » Fri Jul 07, 2017 7:36 pm

As a part of Phalanx, I can say we love our Magi and definitely feel the loss of rifting when we don't have one!

BTW the value of a Magus is hugely increased by the use of voice comms, so organize your WB and rift away!
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Penril
Posts: 4441

Re: [Magus] Why would anyone play Magus over Sorc?

Post#38 » Fri Jul 07, 2017 7:42 pm

Iacobus666 wrote:As a part of Phalanx, I can say we love our Magi and definitely feel the loss of rifting when we don't have one!

BTW the value of a Magus is hugely increased by the use of voice comms, so organize your WB and rift away!
No class should be a one-trick pony (which Rift pretty much was for around 8 years). Not saying the classes are good/bad, just saying that Rift/Magnet should really be left out of any discussion about Magus/Engi's role and DPS potential.

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peterthepan3
Posts: 6509

Re: [Magus] Why would anyone play Magus over Sorc?

Post#39 » Fri Jul 07, 2017 7:48 pm

anarchypark wrote:being top rr suddenly granted with neutral stance?
when top player say 'my class need this' I would take it with grain of salt.
it's mere opinion from 1 player from 1 side.
little more experiences that's all.
maybe more slanted toward 1side because of focusing on it.

balance need Neutral stance.
soccer referee don't need to be better than Messi.

in some games, judge discard highest and lowest score and discard score from same country.
that's how they maintain neutral.

how much effort do you players put to be neutral?
none? then stop act like you have it.
provide your opinion just like every other players and wait judge's call.

Devs maybe not perfect neutral, still thousand times better than players.
cuz they have almost zero of neutral stance.

I'm not sure you know the guy, but Svarz is one of the nicest most impartial - and best - players in the game. If I'm to heed anyone's advice, it would be someone like his.

As always the point seems to have gone a mile off your head. Do you play a magus? =P
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Iacobus666
Posts: 28

Re: [Magus] Why would anyone play Magus over Sorc?

Post#40 » Fri Jul 07, 2017 8:03 pm

Penril wrote:
Iacobus666 wrote:As a part of Phalanx, I can say we love our Magi and definitely feel the loss of rifting when we don't have one!

BTW the value of a Magus is hugely increased by the use of voice comms, so organize your WB and rift away!
No class should be a one-trick pony (which Rift pretty much was for around 8 years). Not saying the classes are good/bad, just saying that Rift/Magnet should really be left out of any discussion about Magus/Engi's role and DPS potential.
Yes, it may be a one trick pony but it's one of the most powerful tricks in the game (bordering on straight out broken). It definitely shouldn't be left out of a discussion on the Magus's role, as it is its role in an organized WB, just like Chosen are buff machines, Choppers are Chop Fasta buffers and DOKs mass dispel. Each class may have a primary role, but the secondary role is what makes it a wise choice over the other choices in that primary role.
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