If check mailbox is considered in contribution yesAurandilaz wrote:wait, so if I log in first on my Chosen to check my mail, do nothing else for 5 mins, but then log Order and play that side for say 5 hours, I get somehow reduced renown or contri because I had logged Destro earlier that same day?
ORvR rework+ DOOMSDAY : All the truth
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Re: ORvR rework+ DOOMSDAY : All the truth
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Re: ORvR rework+ DOOMSDAY : All the truth
Lets discuss about laterKikkL wrote:Maybe add some kind of reason to defend the BO? Its nice BOs stay captured.
But there is no reason to defend them. BOs are just kinda left open for the opposing realm to come in and capture.
BTW, you suggested to :
-a. lock 15 minutes a BO ( remove it 15 minutes from the numbers of objectives > focusing on less objectives > less dynamic > more Blob).
-b. invite sharp guys to find a good way to enhance their mutual contribution (BO trading).
Re: ORvR rework+ DOOMSDAY : All the truth
We are just debating.Yaliskah wrote:Lets discuss about laterKikkL wrote:Maybe add some kind of reason to defend the BO? Its nice BOs stay captured.
But there is no reason to defend them. BOs are just kinda left open for the opposing realm to come in and capture., when you will have to maintain 2 BO during siege or when you will look to (avoid)lock.
BTW, you suggested to :
-a. lock 15 minutes a BO ( remove it 15 minutes from the numbers of objectives > focusing on less objectives > less dynamic > more Blob).
-b. invite sharp guys to find a good way to enhance their mutual contribution (BO trading).
.
But its more than just the BO locking.
BO locks due to inactivity, defending, taking.
inactivity lock happens when no one tries to recapture BO. Defending/taking a BO could take another 5min or longer. Its doubtful all BOs would be locked at the same time and BOs would unlock.
The dynamic comes in from, not recapturing a BO(inactivity lock), defending a captured BO from attackers(locks), retaking a previous captured BO from enemy(locks), taking and defending a BO(locks).
And only a locked BO would produce regeneration, supplies, travel access. Players would still need to be spread out to prevent or to enable all of the above.
Re: ORvR rework+ DOOMSDAY : All the truth
Locked BO is the oposite of dynamic gameplay. It was done before and didn't really work as you describe it.

Re: ORvR rework+ DOOMSDAY : All the truth
It's clear that you and me are not playing the same T1 or at least not during the same hours.biotek wrote:Even T1 players are tired of flag-sitting. It's a bad first impression of the game for new players and all it does is promote AFK.Nidwin wrote:... In T1 it does add a good dynamic and as players we have to make a choice.
How many times have you been guarding a BO for 10+min before any action at all just to get overrun because 3 out of 5 were AFK? ...virtually every single time. I realize people have to run to the restroom or get a drink, etc. but after sitting at a BO for so long people get bored and look for other stimulation.
Even if keeping flags controlled without AFKers cause battle outside the Warcamps it's better than having no action at all. If the advantaged team wants to give points to the underdogs by dying to WC cannons then that's should be okay. Also, there are plenty of ways to get into the RvR Lakes without pushing into the WC blob.
I could keep going on T1 in particular but that would be getting too far off topic.
Folks dying to wc canons is not ok, it can happen but this should never become a habbit.
The only moments I have/had to sit at a BO for 10+ mins waiting is when order had vanished or given up. Otherwise I always had plenty of fights in every of the three T1 lakes and both when being outnumbered (easier to find fights) or outnumbering order players.
Anyway,
I'm sad you're having a horrible T1 experience biotek and I would suggest you PL all your toons to rank 16+ to not have to experience that horrible T1 experience in the T1 lakes ever again.
Nidwinqq used teabag Magus [Hysteria]
Re: ORvR rework+ DOOMSDAY : All the truth
Its like no one reads it. THEY UNLOCK. ITS NOT A PERMANENT LOCK! FFS!Hargrim wrote:Locked BO is the oposite of dynamic gameplay. It was done before and didn't really work as you describe it.
And after thinking about the BOs locking on defense/recapture, it would be difficult to initiate because 1 guy could come up to the BO and it would trigger a lock defense.
So maybe once the usage of door is in place and the current BO structure maybe it will be ok.
I still think BOs need to 'lock' in some sense. And I dont mean permanently!
They way BOs were before(a few weeks ago) The lock times were not long enough.
It would have to be atleast 10/15min lock to be effective.
Im glad the capture times on BOs was dramatically lowered!
Overall it is a lot better!
Re: ORvR rework+ DOOMSDAY : All the truth
@kikkl
which guild are you in ?
which guild are you in ?
Guildmaster of Phalanx
K8P - Karak Norn
K8P - Karak Norn
Re: ORvR rework+ DOOMSDAY : All the truth
KikkL wrote:Its like no one reads it. THEY UNLOCK. ITS NOT A PERMANENT LOCK! FFS!
And after thinking about the BOs locking on defense/recapture, it would be difficult to initiate because 1 guy could come up to the BO and it would trigger a lock defense.
So maybe once the usage of door is in place and the current BO structure maybe it will be ok.
I still think BOs need to 'lock' in some sense. And I dont mean permanently!
They way BOs were before(a few weeks ago) The lock times were not long enough.
It would have to be atleast 10/15min lock to be effective.
Im glad the capture times on BOs was dramatically lowered!
Overall it is a lot better!
Guess you have some issues with written word. I didn't mention timers or permanent or not permanent locks. Just locks.Hargrim wrote:Locked BO is the oposite of dynamic gameplay. It was done before and didn't really work as you describe it.

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Re: ORvR rework+ DOOMSDAY : All the truth
OK, I like the changes but please bring back the resource carriersystem. Most of the time people seem to go afk at a bo. I've seen a few times now that just 5 people killed 3/4 of a full wb because that 3/4 were all checking their mail, fb or whatever.
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
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Mehlindy - R8X Witch Elf
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Re: ORvR rework+ DOOMSDAY : All the truth
Whose fault is that?wiscel wrote:OK, I like the changes but please bring back the resource carriersystem. Most of the time people seem to go afk at a bo. I've seen a few times now that just 5 people killed 3/4 of a full wb because that 3/4 were all checking their mail, fb or whatever.

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