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knockback + interrupt

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Aurandilaz
Posts: 1896

Re: knockback + interrupt

Post#21 » Thu Nov 16, 2017 2:17 pm

another possible thing to make interrupts matter more if you add 3-5 sec CD to HTL. Someone interrupts your HTL that gives massive buff to half of your wb? No problem, keep hitting the HTL button. ;)
Even a meagre 3 sec CD would made the interrupt matter more, since it allows a small timeframe for enemy ranged phys+magical to touch the enemy. (not that it matters much with defendable dots, even if it makes initial landing, anything can and will be disrupted with the following ticks)

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footpatrol2
Posts: 1093

Re: knockback + interrupt

Post#22 » Thu Nov 16, 2017 8:14 pm

This ^^. Which gives reason and cause on WHY you want a stabby SH in your warband. Ideally you want 2 stabby SH's for 100% upkeep of bad gas.

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Darosh
Banned
Posts: 1197

Re: knockback + interrupt

Post#23 » Thu Nov 16, 2017 9:18 pm

One could think of changing EtO of Slayers and the Choppa equivalent to Challenge-esque interrupts instead. It'd add more utility to both classes, deal with an almost useless skill and saturate the battlefield with more counters. Add a ragedump to keep the burst/utility ratio, reduce the CD by 20-30s and you're done.

No risk of enabling chain interrupts like those described above, nor any other kind of powercreep that'd come about with a blanket change to a whole category of CC, or archetype.

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lefze
Suspended
Posts: 863

Re: knockback + interrupt

Post#24 » Thu Nov 16, 2017 10:17 pm

footpatrol2 wrote:This ^^. Which gives reason and cause on WHY you want a stabby SH in your warband. Ideally you want 2 stabby SH's for 100% upkeep of bad gas.
Unless you want M4 cheese you might as well run all SHs with bad gas even now, no drawback to speccing bad gas as you want sneaky stabbin for WB play anyways.
Rip Phalanx

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Shalktonin
Posts: 203

Re: knockback + interrupt

Post#25 » Thu Nov 16, 2017 10:22 pm

sure i'd love that flashbang grenade would keep destro nice and locked down....for ever.
Scientia potentia est, tene hanc bene
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Penril
Posts: 4441

Re: knockback + interrupt

Post#26 » Fri Nov 17, 2017 1:22 pm

You want this implemented? Make a proposal and hope it is not declined. There is a reason we have the BDF.

Locking.

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