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Smoothing out the terrain?

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Nealio
Posts: 31

Smoothing out the terrain?

Post#1 » Thu Nov 23, 2017 3:00 am

Just throwing this out there:

Is it within your ability to smooth out the terrain so we do not get stuck on the tiniest of objects? I think this is probably the second biggest irk of mine about Warhammer is turning away just for a moment then finding myself stuck on small stone or tip of a tree root.

Not that this is any fault of yours of course and I do think you've done a wonderful job of all this.
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Foomy44
Posts: 572

Re: Smoothing out the terrain?

Post#2 » Thu Nov 23, 2017 3:04 am

Probably a lot of work to go over every little object (and not sure it's even possible till client control), but man if they could get rid of that rubble at the back of armory in Prague that would be amazing, when I see an enemy zerg incoming I'd almost rather take em on solo than try to jump those rocks n boards.
Destro: Chompy, ShroomStew, TrollBlood, DoomBeast, DoomDoctor, DoomDisk, Doomshadow, FunkFoot, Bloodwell
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NoRKaLKiLLa
Posts: 1020
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Re: Smoothing out the terrain?

Post#3 » Thu Nov 23, 2017 3:05 am

It's not currently possible to remove any terrain in game without client control and a functioning map editor, but database devs have the ability to add terrain objects on top of common snag hazards, as can be seen in several scenarios at this point.
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