Changelog 24/02/2015 (RvR, Quests and Launcher)
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- Lindisfarne
- Posts: 357
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Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
Awesome
Great job. Can't wait to see what u have coming next.
My two wishes
-Scenario party icons (warbands)
-Fix for spells casting but not going off/getting stuck
Servers really coming along
/waaaghhhh

My two wishes
-Scenario party icons (warbands)
-Fix for spells casting but not going off/getting stuck
Servers really coming along

free typi
Lindisfarne Massacre--Northernrage--Pagans Mind--Dio
Lindisfarne Massacre--Northernrage--Pagans Mind--Dio
- amputationsaw
- Posts: 628
Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
uuuuhh that sweet sweetness is so yummy! thanks again dear devs <3
Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
The patch sounds awesome!MaxHayman wrote:
-Scenarios and Player Kills contribute to Zone locks.
-XP/Renown are now given for capturing Battlefront Objectives and Zone locks.
Can you explain the zone lock contribution? If I remember right it had no effect on locks with at least 1.4.0+.
But it would be totally ok but then I have to ask. Do people in SC get lock rewards? Because why should anyone play SC to help with zone lock, when he gets no reward?
Dying is no option.
Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
guys somehow got hold of code and now we slowly introduced to the game, but good work
I am satisfied 


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Re: Changelog 24/02/2015 (RvR, Quests and Launcher)
zone lock explained
you need 81 % to lock a zone
70% comes from flags
max 10 % from scs (scs count for all zones but will reset to 0 for the zone that got a lock)
max 10 % from player kills
sc contribution theres a total of 10 points both realms start at 0 if the total of 10 is reached the winning sc tem gets a point the losing team loses a point
player kills total 100 points rest is same as sc
this is subject to change based on how well it works
hope tis will fire up the orvr a bit
btw you get some xp and medallions on a zone lock aswell
you need 81 % to lock a zone
70% comes from flags
max 10 % from scs (scs count for all zones but will reset to 0 for the zone that got a lock)
max 10 % from player kills
sc contribution theres a total of 10 points both realms start at 0 if the total of 10 is reached the winning sc tem gets a point the losing team loses a point
player kills total 100 points rest is same as sc
this is subject to change based on how well it works
hope tis will fire up the orvr a bit
btw you get some xp and medallions on a zone lock aswell
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