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Changelog 24/02/2015 (RvR, Quests and Launcher)

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Monkeegod
Posts: 39

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#31 » Wed Feb 25, 2015 4:04 am

Hellelujah!

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Lindisfarne
Posts: 357
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Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#32 » Wed Feb 25, 2015 4:26 am

Awesome :) Great job. Can't wait to see what u have coming next.

My two wishes
-Scenario party icons (warbands)
-Fix for spells casting but not going off/getting stuck

Servers really coming along :D /waaaghhhh
free typi
Lindisfarne Massacre--Northernrage--Pagans Mind--Dio

navis
Posts: 784

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#33 » Wed Feb 25, 2015 4:43 am

simply outstanding!
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amputationsaw
Posts: 628

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#34 » Wed Feb 25, 2015 4:56 am

uuuuhh that sweet sweetness is so yummy! thanks again dear devs <3

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Nastylicious
Posts: 275

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#35 » Wed Feb 25, 2015 4:57 am

Awsome patch gj guy

Sulorie
Posts: 7457

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#36 » Wed Feb 25, 2015 5:54 am

MaxHayman wrote:Image

-Scenarios and Player Kills contribute to Zone locks.
-XP/Renown are now given for capturing Battlefront Objectives and Zone locks.
The patch sounds awesome!

Can you explain the zone lock contribution? If I remember right it had no effect on locks with at least 1.4.0+.

But it would be totally ok but then I have to ask. Do people in SC get lock rewards? Because why should anyone play SC to help with zone lock, when he gets no reward?
Dying is no option.

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Sauron
Posts: 9

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#37 » Wed Feb 25, 2015 6:12 am

Awsome!!! :D

sjin
Posts: 26

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#38 » Wed Feb 25, 2015 6:39 am

guys somehow got hold of code and now we slowly introduced to the game, but good work :) I am satisfied :D

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Shevarash
Posts: 40

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#39 » Wed Feb 25, 2015 6:58 am

Great job, once again guys :)
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nalgol
Former Staff
Posts: 296

Re: Changelog 24/02/2015 (RvR, Quests and Launcher)

Post#40 » Wed Feb 25, 2015 7:28 am

zone lock explained
you need 81 % to lock a zone
70% comes from flags
max 10 % from scs (scs count for all zones but will reset to 0 for the zone that got a lock)
max 10 % from player kills

sc contribution theres a total of 10 points both realms start at 0 if the total of 10 is reached the winning sc tem gets a point the losing team loses a point

player kills total 100 points rest is same as sc

this is subject to change based on how well it works
hope tis will fire up the orvr a bit

btw you get some xp and medallions on a zone lock aswell

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