Wonky? Totally not.Darosh wrote:His math is a bit wonky, but still accurate enough to get the point across.
=IF(((40*7,5+50)/10)/Ini Value>1;1;((40*7,5+50)/10/Ini value))
go to excel and calculate it yourself if you think it's wonky.
Wonky? Totally not.Darosh wrote:His math is a bit wonky, but still accurate enough to get the point across.
Wonky in the way you broke it down, providing a function is generally more useful.Q73px wrote:Wonky? Totally not.Darosh wrote:His math is a bit wonky, but still accurate enough to get the point across.
=IF(((40*7,5+50)/10)/Ini Value>1;1;((40*7,5+50)/10/Ini value))
go to excel and calculate it yourself if you think it's wonky.
They "generally" stack after the latest changes. Yet the stacking got nerfed on live, so that only the highest debuff of any source would count, no matter if it's morale, tactic, gear/weapon proc or ability related. I might bother to search the patchnotes if you actually want me to proof it!Aurandilaz wrote:Tactic based debuffs are in the minority compared to the vast numbers of ability based debuffs, especially those that directly debuff the generic stats (healdebuffs are probably more numerous than stat decrease debuffs via tactics)
Which is why they are so sought after, due to them "generally" stacking with ability based debuffs.
It's incredibly strong in small scale (<12).. kinda meh in rvr (as are most ST specs).peterthepan3 wrote:I'm unsure as to whether a large amount of posters have actually used/been on the receiving end of a competent group using this in 6v6.
Boost to everyones crit > uptime > values > else, imo.dansari wrote:It's incredibly strong in small scale (<12).. kinda meh in rvr (as are most ST specs).peterthepan3 wrote:I'm unsure as to whether a large amount of posters have actually used/been on the receiving end of a competent group using this in 6v6.
Is the issue that there is no counterplay, that there is no destro mirror, or that the tactic is overperforming?
imagine SH or Mara having a ST debuff that causes target to have 30-100% (very much dependant on victims initial rate) increased chance to be critically hit, some would probably call it OP, but apparently according to some it is an acceptable state of balance.dansari wrote:
Is the issue that there is no counterplay, that there is no destro mirror, or that the tactic is overperforming?
It's getting so confusing that most people just don't bother keeping track over what stacks with what and what doesn't... Remains to be seen how devs change stacking in future, because currently it allows some weird niches to rise to meta whereas some specs would otherwise be forgotten and gathering dust.Q73px wrote: They "generally" stack after the latest changes. Yet the stacking got nerfed on live, so that only the highest debuff of any source would count, no matter if it's morale, tactic, gear/weapon proc or ability related. I might bother to search the patchnotes if you actually want me to proof it!
Well yeah, we know there is no mirror. But is that the main issue?Aurandilaz wrote:imagine SH or Mara having a ST debuff that causes target to have 30-100% (very much dependant on victims initial rate) increased chance to be critically hit, some would probably call it OP, but apparently according to some it is an acceptable state of balance.dansari wrote:
Is the issue that there is no counterplay, that there is no destro mirror, or that the tactic is overperforming?
Users browsing this forum: No registered users and 6 guests