Hello guys.
At some point was the reason for not fixing the map transition problem in RvR explained? It is very frustrating to lose 1, 2, 3 ram when map changes.
I do not know how hard it should be to fix this, but I believe that first and foremost, RvR's mechanics and functionality should be a priority.
Today in Elf T2 we stopped playing after losing 2 Ram to nothingness. We struggled for hours to raise Keep's level and gave up after those problems.
RvR map transition problems
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Re: RvR map transition problems
use slower mount... slow down on border, do little movements and be careful of idiots who always mess with ram... looking at you tanks that dont dismount and screw perfectly placed rams which can cost zone lock... or tanks that remove ram off gate just because of oil when everything is fine... the xrealm troll or lack of awareness in some is stronger than black orks desire to use knockbacks all the time 
if you run full pace and server is laggy (which happens alot in busy zones especially on borders) ram is most likely to bug out / do weird things / invisiblity / fall through terrain / die...
Talbac/High pass is worse zone for this so far that i've noticed...
TM/DW dont have transition but been pretty bad zones with lag / ram bugs

if you run full pace and server is laggy (which happens alot in busy zones especially on borders) ram is most likely to bug out / do weird things / invisiblity / fall through terrain / die...
Talbac/High pass is worse zone for this so far that i've noticed...
TM/DW dont have transition but been pretty bad zones with lag / ram bugs
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