Second(Weron) - Def mara Part 3

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Reesh
Posts: 645

Re: Second(Weron) - Def mara Part 3

Post#11 » Sat Mar 31, 2018 10:29 am

Mara beats their targets by an endurance test. Guardian WL has just even more defensive stats then he does and more armor. Also, WL will use lion's fury every 5s, that pretty much negates the op anti phys dmg proc of mara, as it's a spirit based attack - there lies the answer.

Also, small detail. Weron is 55rr, the WLs he faced and lost to were 72rr and 74rr. On the other hand he ate the 45rr WL on breakfast. Take notes on that.
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Psychocandy
Posts: 52

Re: Second(Weron) - Def mara Part 3

Post#12 » Sat Mar 31, 2018 4:17 pm

[/quote]

All those WLs were in Guardian SPEC which "should be impossible to beat"
[/quote]

This last gem confirms my first impression. if you care to read my post you'll find that it is defensive mara who should be impossible to beat (by a physical damge dealer like White Lion). NOT THE OTHER WAY ROUND, lol. Misquoting and decontextualizing aren't your only skills. You also excel at reading incomprehension. Make up your mind: In your earlier response you were claiming that I said that mara should be impossible to beat (and have guns and pounce too lol). Anyway, if the only thing you can argue about my post is that, well, enough said.

At least Middlefinger had a point with lions fury being spirit damage and thus helping the WL defeating the mara. It doesn't disprove however my notion that WL is much more OP than mara. Actually it supports it by adding that maras "beats their targets by an endurance test". My whole post was about how an endurance test won't get you any kills vs targets that can heal themselves, nor even dps tanks, nor any rdps with half a brain and some skill, that is all those targets that White Lions eat for breakfast. It can only work vs some mdps that stick around because they see a chance to win and some bad ranged players.

mickeye
Posts: 225

Re: Second(Weron) - Def mara Part 3

Post#13 » Sat Mar 31, 2018 5:54 pm

daniilpb wrote: Sat Mar 31, 2018 9:56 am
komar9220 wrote: Sat Mar 31, 2018 7:33 am New vid!
@Weron
First of all, well done mate.
You should really use your Mouth of Tzeentch Image more often for interrupting SL's Rune of Absorption Image and other channelings since they are unbreakable with distance, you just can't simply run off them as it was on live.
You can also display Ether Dance Image with your BuffHead, it works as a dot on you.
I bet with 60rr you will beat everyone.
This. And also don't use your knockdown when you have M1 up.

@Psychocandy please stop.
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larsulu
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Re: Second(Weron) - Def mara Part 3

Post#14 » Sat Mar 31, 2018 8:22 pm

Psychocandy wrote: Sat Mar 31, 2018 9:38 am Actually this visual document is yet another testimony of how OP WL is in 1v1 (something that no one really denies, but it’s OK, as 1v1, 1v2 etc doesn’t matter in this game right? Or can we start considering it important now that we see a mara doing solo well?).
Marauder on monstro stance, with high armor and negating all armor penetration plus a steady amount of self healing not halved by heal debuff, THEORETICALLY should never have any trouble vs any physical damage dealing class, and YET you see how this well-played, well-geared defensive mara struggles and dies to some WLs, EVEN after, as advised to do in this situations, he manages to kill the pet.
What we see here is WL being a class that even when the enemy is a class that can negate 75% of their damage as mara can, is able to eventually come out on top. Mara can be tanky as hell, but also can WL, difference being, as Theoddone, iirc, and others have pointed out, that with a similar level of tankiness, WL does a lot more damage.
If WL is that efficient vs a spec that should be absolutely impossible to beat, what happens when it comes to a wider range of targets? WL is even more OP. Because WL, apart from better mobility, has BURST, something defensive mara can only dream of. I’ll let you compare and predict the outcome of, for example, mara vs archmage and WL vs shaman. Lol, right? Even if the mara manages to catch the AM, and all it takes is to strafe kite while you run away from him, mara doesn’t have the burst to take down a self healing class unless it’s a bad player. If a SW connects snare and/or the rkd and hits flee maintaining 90ft distance mara will never catch him. Now what happens when a WL meets a SH? You know what. Same thing for every other class in the game except for ultra defensive snb tanks, where both mara and WL will have difficulties to take down their opponent, as they should.
totally agree with you dude.
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Athergic
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Re: Second(Weron) - Def mara Part 3

Post#15 » Sat Mar 31, 2018 8:32 pm

daniilpb wrote: Sat Mar 31, 2018 9:56 am
komar9220 wrote: Sat Mar 31, 2018 7:33 am New vid!
@Weron
First of all, well done mate.
You should really use your Mouth of Tzeentch Image more often for interrupting SL's Rune of Absorption Image and other channelings since they are unbreakable with distance, you just can't simply run off them as it was on live.
You can also display Ether Dance Image with your BuffHead, it works as a dot on you.
I bet with 60rr you will beat everyone.
Does rune of absorbtion show up as a dot too? is there any helpful guides out there to set up buffhead to do that? I have a hard time with configuring enemy and buffhead.
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daniilpb
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Re: Second(Weron) - Def mara Part 3

Post#16 » Sat Mar 31, 2018 8:53 pm

Athergic wrote: Sat Mar 31, 2018 8:32 pm
daniilpb wrote: Sat Mar 31, 2018 9:56 am
komar9220 wrote: Sat Mar 31, 2018 7:33 am New vid!
@Weron
First of all, well done mate.
You should really use your Mouth of Tzeentch Image more often for interrupting SL's Rune of Absorption Image and other channelings since they are unbreakable with distance, you just can't simply run off them as it was on live.
You can also display Ether Dance Image with your BuffHead, it works as a dot on you.
I bet with 60rr you will beat everyone.
Does rune of absorbtion show up as a dot too? is there any helpful guides out there to set up buffhead to do that? I have a hard time with configuring enemy and buffhead.
As far as I know only Ether Dance displays as a dot and Mara’s Wrecking Ball as a kind of buff.
There was a thread made by Jacub with the codes of most important skills for buffhead, you should check it out.
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live4treasure
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Re: Second(Weron) - Def mara Part 3

Post#17 » Sat Mar 31, 2018 11:30 pm

How did this devolve into a WL whine thread? Nice video man, really good fights. See you in the lakes!
Spoiler:
@Psychocandy A spec that "should be unbeatable" is already OP as hell. You're basically saying that WL is OP because it's capable of winning a fight against this other OP class that wins its fights against everything else. By your logic, marauder and WL should be nerfed, so that they are not unbeatable for everyone else. It's just amazing how unapologetically hypocritical you are by framing your argument in such a way, that it is merely the natural order of things that marauder beats every other physical damage class, and losing to any of those classes instantly makes them, but not the marauder, OP. Perhaps you, and many others who whine about order classes, should focus on playing the game more than sitting on the forums and attempting to manipulate public opinion, so that it in turn influences the developers.
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