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Reintroductions and reflections.

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Glorian
Posts: 5004

Re: Reintroductions and reflections.

Post#331 » Wed Aug 01, 2018 11:11 am

Well in the past it was guild leaders and celebrities imo.
If you could get in everyone you will of course have one guy munching his kellogs.

Had this last week at a skype session. :)

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Reesh
Posts: 645

Re: Reintroductions and reflections.

Post#332 » Wed Aug 01, 2018 12:26 pm

Spoiler:
peterthepan3 wrote: Wed Aug 01, 2018 11:08 am
Glorian wrote: Wed Aug 01, 2018 10:51 am
Acidic wrote: Wed Aug 01, 2018 10:39 am Community certainly is an improvement, guild leaders who would attend and thus have more influence tend to be from niche areas of the game and as such the coverage of points of view limited.
...
Quite on the contrary. Most Guild leaders of a guild with anything above 2 active players per evening usually have quite a good overview of the classes and how they work in an RvR Enviroment. Because most of the time they see threats from the other side and try to get the maximum out of their own synergies.
Also they run regularly PVE Sessions, 6 mens and the usual Warband.

But yes managing such an Q&A could be interesting.

SO if I would do it.

Make Discord Server for it, or use official one.
Make a Text and Voice Chat.
Set everyone to No Permission on write and speak.
Questions should be send to the moderator.
The moderator put the questions in the text channel and filter out double questions and profanities.
Dev reads the Question and Answers.
Audience Listens.

Rinse and repeat for an hour.
END.
Honestly don't need to go to such meticulous lengths. Everyone joins, and we simply engage in a friendly to and fro. That happened a while ago without any such restrictions, and it went very well: people would ask Geni or Aza a question, wait for a reply, and then someone else would take over.

It doesn't have to be so strict/rulebased.
Yes, that session was really fun and productive. It should be repeated on some weekly or monthly basis.
Additionally, when people are in voice chat, somehow they're not so eager to be on a troll or inappropriate side of behaviour. Regular chat favors bad actions, not voice.
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adei
Posts: 272

Re: Reintroductions and reflections.

Post#333 » Wed Aug 01, 2018 12:54 pm

Azarael wrote: Wed Aug 01, 2018 10:47 am
saupreusse wrote: Wed Aug 01, 2018 9:35 am
adei wrote: Wed Aug 01, 2018 9:17 am I get it, hence my first statement that it's just a PR move because of how unlikely anything is to change. Regarding the comment on creating characters and selling them off, that pretty much already happens just without the selling. People on the team have modified both level and renown plus full gear sets and tallies. Happens on most of their characters and that was happening at least 2 years ago and carried on all the way through to when I left and even when I came back. There is rarely a punishment for it. I'm not defending anybody here and I am guilty of it myself. But if this whole trust thing between the community and staff is to work then they may as well come out and be honest about all the shady stuff that goes on. Can't disagree with what you said.
Outside of Event and Experimental Chars I have not yet seen someone modify renown or exp for their chars. All staff commands are logged and if a person of staff is to get himself some new dyes or a fancy appearance item these things have to be stated in the dedicated forum thread.Cheating yourself Items that increase your power is against the rules as far as I can tell. However, I cant say if these rules existed while you were still GM.
Source devs during my time were allowed to do this. I don't apologise for it and I'm very surprised Ade is mentioning it as if it is some dirty secret. This was done so that source devs would not spend their time grinding and leveling up, and would have the equipment required to make better judgements about the state of classes and the game. After an internal scandal involving secret vendors in dead zones, all usage of staff power to advance a character was logged internally.
My statement is not just for the little island of vendors, which btw would have continued if I didn't call it out and match people at there own game, and it was far more than just source devs. It may have been logged internally but it was still very much abused. I don't think of it as a dirty secret since I always openly talked about it with people anyway, and most people are probably already aware of it. The point was made to show that it goes on regardless, with very little punishment most of the time. It also went on without you being active.

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Natherul
Developer
Posts: 3216
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Re: Reintroductions and reflections.

Post#334 » Wed Aug 01, 2018 1:13 pm

There is no use of commands or vendors on live anymore and any such use internally would be dealt with. We simply dont abuse power in such a way anymore.

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Chaoself
Posts: 218

Re: Reintroductions and reflections.

Post#335 » Wed Aug 01, 2018 1:48 pm

To be honest, I highly doubt players care a lot about staff members making geared toons or that kind of stuff. What we care is about some kind of behavior. I can understand you are coding, working on this project and you don't have the time to make the toons you like, or to play the time you want, but what I want to say is me, like some other players,I wanted to play without being forced to be shutted via pm because expressing an opinion related to the game without messing with anything or anyone. What players,testers,ants or whatever we are for you care is about to be respected, and that respect was lost time ago. I understand there are some players that flame, troll,mess and that's behavior should not be tolerated, but we saw some stuff like blackmailing some player without lifting his ban if he was not giving some kind of power to a GM on a site outside this community. A lot of stuff happened in Aza's absence and is too long to post in this thread. The question is: how that damage can be compensated?

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Akalukz
Posts: 1817

Re: Reintroductions and reflections.

Post#336 » Wed Aug 01, 2018 2:02 pm

pretty easy, reign in the most abusive GM's that are detrimental to the community. The ones that threaten bans at the drop of a hat both in game and out. One of the primary reasons I stopped playing is because of lack of respect towards players. Keep the most abusive players banned, as I expect they already are. Most people Devs / GMs / Players actually want to have fun while they play. (honestly feel i would have been threatened with a ban for this post a few months / weeks ago) welcome back... here's to the future.
-= Agony =-

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Senlui
Posts: 294
Contact:

Re: Reintroductions and reflections.

Post#337 » Wed Aug 01, 2018 3:06 pm

It is good to see you back. Exciting times ahead, I'm sure! Thank you for all that you've done, and commitment to RoR, and for acknowledging and addressing some sensitive issues here.
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torpedovegas21
Posts: 34

Re: Reintroductions and reflections.

Post#338 » Wed Aug 01, 2018 3:12 pm

Chaoself wrote: Wed Aug 01, 2018 1:48 pm To be honest, I highly doubt players care a lot about staff members making geared toons or that kind of stuff. What we care is about some kind of behavior. I can understand you are coding, working on this project and you don't have the time to make the toons you like, or to play the time you want, but what I want to say is me, like some other players,I wanted to play without being forced to be shutted via pm because expressing an opinion related to the game without messing with anything or anyone. What players,testers,ants or whatever we are for you care is about to be respected, and that respect was lost time ago. I understand there are some players that flame, troll,mess and that's behavior should not be tolerated, but we saw some stuff like blackmailing some player without lifting his ban if he was not giving some kind of power to a GM on a site outside this community. A lot of stuff happened in Aza's absence and is too long to post in this thread. The question is: how that damage can be compensated?
No one cares if they gear out. They still get rekt, then send snarky pm’s on how the class that bonked them will get nerfed...

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Prague
Posts: 10

Re: Reintroductions and reflections.

Post#339 » Wed Aug 01, 2018 3:25 pm

.
I am Dresden, this is my 2nd account.

Azarael, i have sent an email to the address that you provided in post #132 of this topic.

.
Welcome back Azarael.

For the sake of reconciliation might i ask that you rescind your command that i never make a topic concerning scenario's?

I have no intention of doing so, anarchypark (with your assistance) has mostly done what i wanted to do on that subject.

A proxy post is maintained by mubbl (the saint) on this forum reflecting a post on scenario's that i write on my own blog.

I stick to my own blog/etc now, gaining 'pinned' posts and trying to be of assistance to the RoR staff is redundant for me.

I don't genuinely care about anything other than being able to play this game anymore, i don't even care about nerfed kill-points in scenario's making it impossible to win unless you avoid fighting and making premades infinitely more powerful and the ten minute scenario lockout's compounding the constant dc's and the massively high costs of top-level scenario gear.

It should suffice to say that since the 2016 changes destroyed the paradise that scenario's used to be i now bitterly avoid them.

.
If you want us to "get over" what the RoR staff has done then you should "get over" what EVERYONE who was banned for social reasons has done, the effect of an 'amnesty' is always reciprocal - the more you give the more you get, would they have been banned under your incoming new rules Azarael? you should make your new rules retroactive.

I suggest that you unban ALL of the important guild/warband leaders REGARDLESS of what they did, especially the Russians, banning the Russians was the last straw, everything went unavoidably downhill after that, if you don't unban ALL of the important Russians then you would be better off leaving again now Azarael, they filled out the pre/early EU server pop and that attracted MORE people to primetime EU and THAT affected server pop throughout the day.

Now, if you'll excuse me, i have to **** off back to my **** half-assed blog so i can mostly ignore it some more.


p.s. All of this will fade away.
Last edited by Prague on Wed Aug 01, 2018 3:49 pm, edited 1 time in total.
#Saintdur3al #Saintmubbl

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Kragg
Posts: 1788

Re: Reintroductions and reflections.

Post#340 » Wed Aug 01, 2018 3:33 pm

Prague wrote: Wed Aug 01, 2018 3:25 pm
I suggest that you unban ALL of the important guild/warband leaders REGARDLESS of what they did, especially the Russians, banning the Russians was the last straw, everything went unavoidably downhill after that, if you don't unban ALL of the important Russians then you would be better off leaving again now Azarael, they filled out the pre/early EU server pop and that attracted MORE people to primetime EU and THAT affected server pop throughout the day.
Regarless of what they did?

You make it sound this server is desperate for players while it is not. It is high summer. People are away on holidays and there is still plenty of action to be found during EU times. Today we had 4 warbands nuking it out at 14.00 in the Chaos Wastes.
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