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[ORvR][Feature Request] Possible workaround for RvR debolster bug

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Quillog
Posts: 101

[ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#1 » Tue Jan 08, 2019 1:36 pm

The debolster bug, bane of all <lvl40 players. It happens when a PVE area like a bridge spans over the RvR lake like in Kadrin Valley. When a player rides bellow those bridges he enters PvE, the RvR buff and the Bolster buff get removed. For <40 players this means all bolstered buffs disappear, auras get deactivated, pets disappear and meatballs get even kicked out of their squig armor.

You can see it here, when riding bellow the bridge all the buffs disappear, then the bolster buff reappears after a few meters. https://www.youtube.com/watch?v=-z3IVi1sfLY

My suggestion: Let the bolster buff persist for 10-ish seconds after entering PvE. This allows <40 players to pass those PvE spots in the lake without losing all of their buffs and should be short enough to prevent PvE exploiting.
Quilog: Squig Herder | Balver: Shaman | Moragor: Chosen | Drachdon: Marauder | Duzgat: Choppa | Aggerond: Magus | Rodira: Sorceress | Gozug: Black Orc | Lodariel: Disciple of Khain | Whikna: Zealot | Sorelia: Blackguard | Lindriel: Bitch Elf

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Glorian
Posts: 5007

Re: [ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#2 » Tue Jan 08, 2019 2:07 pm

+1.
Trying to play a petclass between lvl 16-40 is quite a pain.
I love the Bolster to play other classes without spending dozens of hours into them to push them to the top. But on a SH getting a pet every wrong spot in the RvR areas is not that much funTM.

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Yaliskah
Former Staff
Posts: 1987

Re: [ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#3 » Tue Jan 08, 2019 2:27 pm

Quillog wrote: Tue Jan 08, 2019 1:36 pm My suggestion: Let the bolster buff persist for 10-ish seconds after entering PvE. This allows <40 players to pass those PvE spots in the lake without losing all of their buffs and should be short enough to prevent PvE exploiting.
Very good idea!! i put the nose of dev on it right now !

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Natherul
Developer
Posts: 3219
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Re: [ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#4 » Tue Jan 08, 2019 3:09 pm

will be added on next patch. However with a 9 second timer

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Quillog
Posts: 101

Re: [ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#5 » Tue Jan 08, 2019 4:01 pm

\o/
Any specific reason for exactly 9 seconds?
Quilog: Squig Herder | Balver: Shaman | Moragor: Chosen | Drachdon: Marauder | Duzgat: Choppa | Aggerond: Magus | Rodira: Sorceress | Gozug: Black Orc | Lodariel: Disciple of Khain | Whikna: Zealot | Sorelia: Blackguard | Lindriel: Bitch Elf

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Natherul
Developer
Posts: 3219
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Re: [ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#6 » Tue Jan 08, 2019 4:03 pm

timing of teleports and the like

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Collateral
Posts: 1494

Re: [ORvR][Feature Request] Possible workaround for RvR debolster bug

Post#7 » Tue Jan 08, 2019 5:12 pm

I was just thinking about that. So annoying in dw on spire bo, you lose half hp in the middle of the fight. Nice to see the change, hope it will help with places like that bo.

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