Fort Spawn Campers
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Before posting on this forum, be sure to read the Terms of Use
In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Re: Fort Spawn Campers
For what it is worth I agree with Zaxxed on this one. There is a legitimate reason for a number of Attacking players to camp near the prison, to help keep those imprisoned imprisoned. But camping a spawn point, which at one time was possible at the Order spawn in the Nordenwatch SC until that hole was plugged, is lame.
Blame It On My ADD Baby...
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Re: Fort Spawn Campers
Order already have free bag at fort atleast 3times every NA night.... why should it be even more easyer?
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Re: Fort Spawn Campers
What stops order from leaving fort and killing those spawn campers?
Dying is no option.
- peterthepan3
- Posts: 6509
Re: Fort Spawn Campers
But in all seriousness: couldn't you amass your forces & friends to help fend off against those despicable farmers? Or are people 'locked' into Forts the moment they enter?

Re: Fort Spawn Campers
I guess we should remove all spawn guards with such logic. "Just amass your friends and set the Praag WC free".peterthepan3 wrote: ↑Mon Mar 18, 2019 11:03 am But in all seriousness: couldn't you amass your forces & friends to help fend off against those despicable farmers? Or are people 'locked' into Forts the moment they enter?

"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
- peterthepan3
- Posts: 6509
Re: Fort Spawn Campers
Sounds great, actually!Nishka wrote: ↑Mon Mar 18, 2019 1:00 pmI guess we should remove all spawn guards with such logic. "Just amass your friends and set the Praag WC free".peterthepan3 wrote: ↑Mon Mar 18, 2019 11:03 am But in all seriousness: couldn't you amass your forces & friends to help fend off against those despicable farmers? Or are people 'locked' into Forts the moment they enter?

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Re: Fort Spawn Campers
From the standpoint of somebody getting griefed yeah that sucks. From a tactical standpoint there's no reason NOT to have a 6man interrupting the enemy's supply of respawn reinforcements.

Urdeg OathKlad - IronBreaker 40/48 'I need nothing but the endless list of grudges unsettled.'
Re: Fort Spawn Campers
It isn't a question of being easy, it is a question of game mechanics. I recently posted a video highlighting a Fort Siege. During that video I had to re-spawn and did so while the forces of Destruction are at the spawn point. The video clearly shows Destruction is able to attack me before I even complete the re-spawn process, before the loading screen fades away. Meaning I, along with every other Order character going through the re-spawn process at that moment, are dead again before the loading screen even fades away and thus before any of us can take any action to defend ourselves. Watch the video and you can see this for yourself.
That is a much better population denying mechanic than the prison system currently in play, because if you re-spawn into the prison you at least have an opportunity to be released.
Last edited by Martok on Mon Mar 18, 2019 4:10 pm, edited 1 time in total.
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