What i want from PVE instances

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Stortz
Posts: 109

Re: What i want from PVE instances

Post#41 » Mon Mar 25, 2019 6:06 pm

Grunbag wrote: Mon Mar 25, 2019 11:24 am We won’t make the same mistakes as mythic . We actually make sure that you can’t avoid any mechanic . If the original mechanics are too easy , we add custom one
Not sure what you mean by 'avoiding mechanics'. Lost Vale worked as intended on Live, there were no exploits as far as I know. It was just overall pretty straightforward when it comes to dungeons.
And any game developer should rather focus on 'how can I make this engaging and fun' rather than 'how can i make this harder'. A good challenge is a method of engaging the player; like how you had to watch out for a minion of the Vulture Lord and kill him quickly before he came to his aid with a heal; The tank could not pull it, the DPS had to burst it before it reached the boss.

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abodam
Posts: 128

Re: What i want from PVE instances

Post#42 » Mon Mar 25, 2019 6:28 pm

PvE was never complicated in WAR, and if it was you could just usually bug it out. Lost Vale is "simple" because it is a long dungeon (three wings), most of the bosses had unique and interesting mechanics. Later into the games life people just straight up overgeared the mechanics and you could ignore them.
ToVL was harder and more well done but there were boss after boss ,just few mob packs in between, but most of the bosses were easy to bug out and just afk farm.
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Grunbag
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Posts: 1881

Re: What i want from PVE instances

Post#43 » Mon Mar 25, 2019 7:38 pm

Stortz wrote: Mon Mar 25, 2019 6:06 pm
Grunbag wrote: Mon Mar 25, 2019 11:24 am We won’t make the same mistakes as mythic . We actually make sure that you can’t avoid any mechanic . If the original mechanics are too easy , we add custom one
Not sure what you mean by 'avoiding mechanics'. Lost Vale worked as intended on Live, there were no exploits as far as I know. It was just overall pretty straightforward when it comes to dungeons.
And any game developer should rather focus on 'how can I make this engaging and fun' rather than 'how can i make this harder'. A good challenge is a method of engaging the player; like how you had to watch out for a minion of the Vulture Lord and kill him quickly before he came to his aid with a heal; The tank could not pull it, the DPS had to burst it before it reached the boss.
There was several mechanics that could be avoided in war , and my first goal is to make it fun.

Like lector twins , korthuk the raging , that ignan , warlock peenk. So many mechanics could get bugged
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Stortz
Posts: 109

Re: What i want from PVE instances

Post#44 » Mon Mar 25, 2019 8:25 pm

doesn't bastion stair have three wings as well?
I wish I could beta test it, I loved that dungeon. I've always liked three dungeons in War: Bastion, Lost Vale and TotVL.
They just oozed 'treasure' 8-)

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Grunbag
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Posts: 1881

Re: What i want from PVE instances

Post#45 » Mon Mar 25, 2019 9:33 pm

There is a tester group ask to join in discord
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Alsayr
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Re: What i want from PVE instances

Post#46 » Thu Mar 28, 2019 11:36 am

Some points Il dissagree, because at begining on live instances has been not common level, and thing Tovl be one of the hardess instances il play in mmorpg, but the burst gear was be amazing experience (before nerf) ;-). Il remember choppa with 18 AA in 1 sec.
Any well, incoming bastion stairs, i dont have no problem if here gear set on healers was be for DPS, but was be happy if weapon was be for healers :-). I think this is question to devs ;-). RoR also need challenge!
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Sulorie
Posts: 7458

Re: What i want from PVE instances

Post#47 » Thu Mar 28, 2019 6:12 pm

Alsayr wrote: Thu Mar 28, 2019 11:36 am Some points Il dissagree, because at begining on live instances has been not common level, and thing Tovl be one of the hardess instances il play in mmorpg, but the burst gear was be amazing experience (before nerf) ;-). Il remember choppa with 18 AA in 1 sec.
Any well, incoming bastion stairs, i dont have no problem if here gear set on healers was be for DPS, but was be happy if weapon was be for healers :-). I think this is question to devs ;-). RoR also need challenge!
Actually there are plenty healer weapons already ingame and a lack of dps gear. :) Even the better rvr inf items are for healers and rr45 dps weapons are currently useless for sham/am.
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Alsayr
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Re: What i want from PVE instances

Post#48 » Fri Mar 29, 2019 9:59 am

Sulorie wrote: Thu Mar 28, 2019 6:12 pm Actually there are plenty healer weapons already ingame and a lack of dps gear. :) Even the better rvr inf items are for healers and rr45 dps weapons are currently useless for sham/am.
Maybe reson is token vendor where you have option to select reward for dps / heal, and instances is mixed gear drop and token bag.
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