Client Patch
Slayer :
- Reckless gamble will use the Slayer VFX (it was using choppa vfx , I’ll update Choppa Hurtin’ Time Vfx soon)
Choppa :
- Git to Da Choppa have it’s VFX Fixed , the dust won’t blink anymore
Hotfix Notes
- Fixed the lag for real this time. No more 10s lag spikes, well, until you guys blob to more epic proportions anyway.
- T1 supply turn in should be working properly now. Rejoice T1 players! RvR has purpose again!
New PUG SC: Reikland Factory
German translation provided by Gangan
French translation provided by Machwar
Italian translation provided by elk76
[Abilities]
Magus :
- Firewyrm Of Tzeentch will now deal the intended damage.
- Daemonic Infestation will now mention the right effect in the Buffline
- Chaotic Rift Buffline will correctly say you're snared
- Chaotic Rift will use all VFX
Engineer :
- Land Mine will now correctly grey out the target abilities and the buffline will correctly mention they are staggered.
- Electromagnet will use all VFX
- Electromagnet Buffline will correctly say you're snared
Choppa :
- Chop Fasta Cooldown is reduced to 40 sec
White Lion :
- Pack Hunting won't vanish when you resummon your War Lion
[Dungeons]
Gunbad :
- Masta Mixa’s Staff disable will now work properly
Sigmars Crypt :
- Lector’s aura will now correctly disarm their targets
Bilerot Burrow :
- Ssyrdian Morbidae will now correctly place his debuff on tank.
- Bile Lord : Stomach Bile damage will now correctly increase over time . The longer you stay in the Bile Lord stomach , the more damage you’ll take
[Fortress]
- Forts will now send the appropriate text to the chatlog when rewarding players with invader tokens.
- If attackers dominated stage 2 the artillery will then do twice the damage in stage 3. Domination is considered when the attackers held an average of 4.5 BOs in stage 2
[Items]
Mount :
- Fixed an issue with certain Dwarfs mount animation
Redeye:
- Fixed IB chest appearance
- Fixed Magus gloves appearance
[RvR]
- Flags will no longer generate any supplies for keep or VP automatically but they will spawn supplies periodically that needs to be turned in. In T1 flags are close to the WC where they can be turned in.
[Quests]
- Distillation of Hate: You will now have to corrupt the wellspring standing close to the fountain
- Null and Void: Items 'Silk-wrapped Bundle' and 'Ancient Scroll' can now only be used close to the Ellyrion Chest
- Out of Favor: Conquering the Raven: This quest line has been reworked and corrected
- Realm of Murder: The whole quest line is now available and corrected
- Control: This Epic Quest has been corrected and reworked
- Vermin High Elf: Several NPCs now count toward the objective
- Elements of Isha: The whole quest line is now available and corrected
- What Empire Wants: This quest line has been corrected and reworked
- Trouble for Perthar: The whole quest line is now available and corrected
- Breaking the Defense: The whole quest line is now available and corrected
[Tickets]
[13779] Cornerstones are once again attackable
[13806] Quest can be turned in once again
[13811] Squig Lobbas are once again attackable
[13814] Quest marker has been corrected and the quest can now be turned in
[13821] Quest is once again completable
[13823] Plague Scarecrows are once again attackable
[13830] NPCs are once again targetable
[13832] NPC should be attackable once again
[13843] Chaos Rifts are once again attackable
[13845] Empire Wagon is once again attackable
[13818] The gems drop again
[13698] The quest is back with correct names
Patch Notes 13/04/2019
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Re: Patch Notes 13/04/2019
Oh boy, I sure hope Slayer Shatter Limbs weird target-cap effect scaling is going away too 

Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos

- Parallell86
- Posts: 231
Re: Patch Notes 13/04/2019
-Chop Fasta Cooldown is reduced to 20 sec
Another destro boost, not surprised. Nerf order boost destro.
Another destro boost, not surprised. Nerf order boost destro.
Last edited by Parallell86 on Sat Apr 13, 2019 2:16 pm, edited 1 time in total.
Re: Patch Notes 13/04/2019
- Flags will no longer generate any supplies for keep or VP automatically but they will spawn supplies periodically that needs to be turned in. In T1 flags are close to the WC where they can be turned in.
Will turning in the supplies be rewarded with renown? And will it reward only the one to turn them in, or all in zone?
Will turning in the supplies be rewarded with renown? And will it reward only the one to turn them in, or all in zone?
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
— Azeila, Alluress of Slaanesh
— Azeila, Alluress of Slaanesh
Re: Patch Notes 13/04/2019
Finally.ReturnOfReckoning wrote: ↑Sat Apr 13, 2019 2:03 pm
Magus :
- Firewyrm Of Tzeentch will now deal the intended damage.
TY.
Black Orc 'Gazuaa'
Re: Patch Notes 13/04/2019
Keep bias down it works on 6 ppl slayer shatter limbs work on 9...Parallell86 wrote: ↑Sat Apr 13, 2019 2:12 pm -Chop Fasta Cooldown is reduced to 20 sec
Another destro boost, not surprised. Nerf order boost destro.

Re: Patch Notes 13/04/2019
They still need to do some balancing around BO captures in forts. Defenders don't want to get caught outside when the doors are < 20% due to the way jail is in play as soon as doors break. This means everyone makes their way to lord room because:
-PUG players don't listen well on average, requiring a lot more warning in /2
-Setting up lord room defense takes a minute or two prep
-Staying to fight too long means jail time if you try to cap BOs at the last few %
I wonder if some kind of mechanic like releasing in standard keeps with outer/inner door damage would be possible here, like jail is enacted as soon as the lord is first engaged by the enemy (similar to inner door taking damage).
-PUG players don't listen well on average, requiring a lot more warning in /2
-Setting up lord room defense takes a minute or two prep
-Staying to fight too long means jail time if you try to cap BOs at the last few %
I wonder if some kind of mechanic like releasing in standard keeps with outer/inner door damage would be possible here, like jail is enacted as soon as the lord is first engaged by the enemy (similar to inner door taking damage).
Detangler and alts - 84 Chosen, other 40s - DoK, Zealot, SH, WE, BG, BO
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Destro - Mostly Harmless
Tangler and alts - 8X IB, other 40s - RP, SM
Order - Most dishonorable
Re: Patch Notes 13/04/2019
So will the new supplies that spawn at keep - be available for everyone to pick up?
Does everyone get a share of renown when a supply gets turned in or only the delivery person?
Does everyone get a share of renown when a supply gets turned in or only the delivery person?
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- Parallell86
- Posts: 231
Re: Patch Notes 13/04/2019
Shatter limbs is an offensive ability that can be defended, Chop Fasta is a buff. And like previous guy said, 60 seconds dropped to 20. Thats a big drop.Tesq wrote: ↑Sat Apr 13, 2019 2:17 pmKeep bias down it works on 6 ppl slayer shatter limbs work on 9...Parallell86 wrote: ↑Sat Apr 13, 2019 2:12 pm -Chop Fasta Cooldown is reduced to 20 sec
Another destro boost, not surprised. Nerf order boost destro.
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