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Talismans

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sotora
Posts: 320

Talismans

Post#1 » Fri Apr 24, 2015 5:35 am

I know that it is not really top-priority but still...

To introduce whole crafting, it will definately take time, besides who miss consumeables in MMORPGs? I certainly do not.

Talismans on the other hand seem like nice idea that makes itemization more interesting.

I think it would benefit game if talismans only were introduced, heck even in T1 it would make itemization more interesting and even make those long-time RoR T1 players something new :)

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Ototo
Posts: 1012

Re: Talismans

Post#2 » Fri Apr 24, 2015 7:11 am

+1
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Dajciekrwi
Suspended
Posts: 715

Re: Talismans

Post#3 » Fri Apr 24, 2015 11:22 am

+1

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Bozzax
Posts: 2654

Re: Talismans

Post#4 » Fri Apr 24, 2015 11:23 am

Why not T2 instead?
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

sotora
Posts: 320

Re: Talismans

Post#5 » Fri Apr 24, 2015 11:46 am

Who knows how long till T2? How many things still need to be developed or fixed?

It is not talismans or T2. Talismans is small part of game and T2 is huge.

So talismans would be small additional thing (but a thing that would be noticeable to many) to sweeten wait for T2.

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Deadpoet
Posts: 325

Re: Talismans

Post#6 » Fri Apr 24, 2015 12:12 pm

Completely agree with you Sotora. Talismans, unlike potions for example, don't require constant farming and crafting to replenish your stacks of consumables. Once you get the desired talismans you can forget about the whole thing unless you want to redesign your taliman setup.

I'd even say more: If implementing the whole talisman crafting system were too complicated and time consuming, why not allow blue and purple talis to drop from mobs? (we already have +1 or +2 stat talis drops) if that is possible at all (I don't know the first thing about coding and maybe I am talking nonsense here). Just an idea.

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Morf
Posts: 1247

Re: Talismans

Post#7 » Fri Apr 24, 2015 2:10 pm

Agree with Sotora, it would help players play there class how they wish for example a tank engi, tho like many other suggestions it will have to be put on the back burner. Mayb when t2 and renown points are sorted out the devs could add a vendor who sells talis for coin ? because lets face it crafting in WAR wasnt exactly fun or challenging.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Ototo
Posts: 1012

Re: Talismans

Post#8 » Thu Apr 30, 2015 5:42 pm

BUMP, cause it worth it.
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Libra
Posts: 551

Re: Talismans

Post#9 » Thu Apr 30, 2015 5:49 pm

Most idiotic idea I've ever heard in a long time.
Sephanol - Chosen || Saora - Magus

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Idontexist
Posts: 24

Re: Talismans

Post#10 » Thu Apr 30, 2015 6:07 pm

Agree Sotora, although I wouldn't mind them fixing this login issue first of all! ;p

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