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Ward system is boring

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Alfinnete
Posts: 549

Ward system is boring

Post#1 » Sun Jan 19, 2020 3:16 pm

Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.

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CountTalabecland
Posts: 421

Re: Ward system is boring

Post#2 » Sun Jan 19, 2020 3:30 pm

At least reduce the effort it takes to get through Gunbad gear. Taking the time effort to run all my characters through there and get the gear is ridiculous. Most casual players just aren’t going to bother.

Its ok if the additional dungeons take more time but Gunbad seems like an immense buzzkill to more of the population running sentinel and bloodlord.
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Ototo
Posts: 1015

Re: Ward system is boring

Post#3 » Sun Jan 19, 2020 3:33 pm

Alfinnete wrote:
Sun Jan 19, 2020 3:16 pm
Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
You obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.

It was A LOT more grindy in live than it is here.
Spoiler:

marisco
Posts: 151

Re: Ward system is boring

Post#4 » Sun Jan 19, 2020 3:52 pm

Removing wards means that people would just run the lastest dungeon released and the rest would be forgotten. Devs worked hard to script stuff back from scratch, to make it all for nothing would be dumb as hell.

Forced progression makes the whole content relevant.

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adamthelc
Posts: 729

Re: Ward system is boring

Post#5 » Sun Jan 19, 2020 4:42 pm

The way wards worked on live made it so they were kind of irrelevant. They serve their purpose pretty well here.

I wouldn't be opposed to them removing lesser ward requirements when a new instance is released though. I doubt that would be something they would do, but I would be for it.

I dont know any people running Gunbad for the gear or because they enjoy it. It's just a chore you have to complete.

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Akilinus
Posts: 267

Re: Ward system is boring

Post#6 » Sun Jan 19, 2020 5:18 pm

Ototo wrote:
Sun Jan 19, 2020 3:33 pm
Alfinnete wrote:
Sun Jan 19, 2020 3:16 pm
Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
You obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.

It was A LOT more grindy in live than it is here.
PVP gear counted towards wards on live?
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Drozen
Posts: 115

Re: Ward system is boring

Post#7 » Sun Jan 19, 2020 5:22 pm

Akilinus wrote:
Sun Jan 19, 2020 5:18 pm
Ototo wrote:
Sun Jan 19, 2020 3:33 pm
Alfinnete wrote:
Sun Jan 19, 2020 3:16 pm
Guys, Ward's system doesn't seem to be very pleasant and it ends up becoming quite boring. In the live if I'm not mistaken, both pvp and pve went up the same Ward. With a new PvE and PvP set coming soon, I imagine it would be time to rethink the current Ward system.
You obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.

It was A LOT more grindy in live than it is here.
PVP gear counted towards wards on live?
Yes, you had one pve and pvp ward on the same lvl. so ex: Anni pvp (lesser ward) Sentinel pve (lesser ward), both would gett you thrue to proggress up on more lvl.
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Lithenir
Posts: 130

Re: Ward system is boring

Post#8 » Sun Jan 19, 2020 6:03 pm

Drozen wrote:
Sun Jan 19, 2020 5:22 pm
Akilinus wrote:
Sun Jan 19, 2020 5:18 pm
Ototo wrote:
Sun Jan 19, 2020 3:33 pm


You obviously forgot to say that every dungeon was completely empty except the last one released and that forming groups for dungeons in live, with a lot more population than here, was a lit harder than here is to form, and also that you could pass, literally, months hoping for that drop of the only last piece that you needed for a set and could still drop items for classes that not even were part of the party, while here you are guaranteed to get the set if you complete the dungeon a certain amount of times by turning a quest to reward you that missing piece.

It was A LOT more grindy in live than it is here.
PVP gear counted towards wards on live?
Yes, you had one pve and pvp ward on the same lvl. so ex: Anni pvp (lesser ward) Sentinel pve (lesser ward), both would gett you thrue to proggress up on more lvl.
Don't forget you could get wards also through achievements like "kill 100 guild leaders" or something

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Alfinnete
Posts: 549

Re: Ward system is boring

Post#9 » Sun Jan 19, 2020 6:10 pm

The idea is not to remove but to update to reality.

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Tanski
Posts: 79

Re: Ward system is boring

Post#10 » Sun Jan 19, 2020 9:54 pm

If you removed lesser ward, then noone would do gunbad outside of jewelry lol.

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