There are way too many bandwagon/fairweather players out there for sure but of course people will go for easy gains its in their nature but to the extent they do... i.e (tonight a 100+ destro show up out of no where... after true destro have been fighting AAO for awhile before that in every zone)
A core amount of people are order only, a core amount are destro, a minor amount swap to underdog... I'd potentially consider swapping too if me and the majority of my guild wasn't locked... the majority of people seem to log in mostly for forts and grinding end gear and then bandwagon onto a realm which appears to have momentum.
It doesn't help that order is very defensive minded and throws zones too many times just to game the system and get easy rewards by default.
I think dev's try to find right middle ground and limit the potential abuse... because there was/is a issue of people swapping to defenders and seeing those numbers spike pre fort, throwing a zone playing passively.
Players are ultimately to blame, player mentality... Dev's cannot really fix that, maybe if there was alternate way to grind invader via kills it would make it less of a issue with the fort wall / locking end game/gear content, but pretty sure players would still game the system and dev's would have to keep a eye on kill trading more if that happend as some people go to any length.
If order was more aggressive and tried to push zones, maybe bandwagoners would swap sides... i would like destro to be underdog again = more action. Being locked in the same side with fairweather bandwagoners is not ideal who diminish your work, rewards, action and fun. (100 people do not just show up out of no where on one side during middle primetime EU) But it is how it is, hard to change how community behaves... (my problem is only with bandwagoners not core players who have a bit more integrity (bandwagoners probably same people who use to x realm to always defend forts, not the core people you always see on either side)
