Alright.
Some good points, some thick bias, a little bit of derailing, and quite a lot of good posts so far
First of all,
@TUP I respect the input and it does prove a point that you guys made it happen on Orderside, but you are either fishing for bragging or completly ignoring how stacked your roster is in your guild. No other Order guild can come close to your results. As most Order warband guilds have atleast one clicker, and over 50% fillers who 6man heroes would lable "warbandshitters" because they would only know how to Hold the line and dont know what to do in city against a melee comp, and proceed to hold the line hopeing for the best. This is simply just the result of an overall casualmindset on a small private server. All the decent or beond average warbandplayers are spread in two-group-guilds on Order. CNTK, Beavers, VII, French guy + other natinal guilds. If they all merged their best players together, sure they could over time give TUP a run for their money. I played in VII and it was close to being good with alot of hard work newcomers were trained and brough up to speed, for the few that wanted to put in the work. But still couldnt break the "3fullgroupcurse" Now in TC things are even worse because people remain in their old guilds and the core of the solid warbandplayers are sticking to their old guilds instead of pursueing the toplevel no matter the cost. Yes TUP have absorbed pretty much all active DnD members apart from me, because those toptier players wanted to play with the best so TUP was an easy choice (credit to you Wam) But building a warband roster on Order is just... Not happening it seems.
But as of right now, Order is limmited by feeling like Scotland witheveryone stuck to their "Clans" and not united into a powerhouse.
Thats it for the top MinMaxing guild vs guild.
Now Dan brough up a few cases of how Fenryls lfg/5 warband would lose to a FMJ none 2-2-2 warband. That does bring attention and proff to the case of Destro having more flexibility variability. I dont think anyone truely want to contest this. Yes Meatball is bringing more than ASW, yes there are more tanks on destro who can do moraleselfpump and throw out a very impactful M2 bellow to swing the fight in their favor. But it doesnt take away from the fact that Order has some overtuned and directly stronger classes and setups. its just rare and far between that they get to run them, and probably why we see bigger win rate for destro in city. As all the rest of the average pug vs pug matches are going in destro favor, in a mix of having more flexibility on their class setups, more spread between their archtypes, more organization, but also more impactful pug winning tools- such as aoe knockdown, faster morales, and displacements. When theres a pug vs pug warband and Order's only plan is to do damage and healing, a sudden %50Bellow will do amazing work, just like a 10man aoe knockdown or just a couple of chosen standing with 25% incomeing healdebuff aura if the order puggies dont have the perfect setup of knight+wp+rp to outscale it.
So WHY are Order so disorganized?
Well the few citywarband leaders all have their discords filled up with players tagging them soon as a city is happening, they dont need to dive into the ingame lfg channel to fill their needs and rosters (same on destro i perssume?) So after the few discord city-warband leaders have soaked up the good/decent tanks and purehealers, draining those pools for the rest of the puggies even further lol.
And on a realm where the archtypes are this uneven on the spread with RDPS being too heavy to make up for the lack of tanks and pure healers, we will see these ragtag order instances with 5engineers some shadow warriors, maybe a tank and a healer for each party. But you get the idea.
Sure a snowball effect can be a result of this, people accept their faith on order and just continue to grind royals on their engineers who is now 30%winrate and only a few months more away from sov. Where as destro puggies are loving their 2-2-2 pug life facing 60% free win instances.
But it brings me back to my initial question,
WHY are Order so heavily stacked on RDPS and lack the archtype spread we see on destro? Can the community fix this, or do we need bigger dwarves, more armored slayers, and Witchhunter hats for all melee classes?