First off its in the right tree, the same tree as the aoe channel and aoe knockdown.Greenbeast wrote: ↑Tue May 26, 2020 1:16 pmI haven't said it's useless I've said it gimp your damage to the point that it isn't worth taking if you run it.Mordd wrote: ↑Mon May 25, 2020 11:51 pmIm hit with the moral drain pretty much every city Ive been in.Greenbeast wrote: ↑Mon May 25, 2020 10:18 pm
Do you mean the ability in the middle tree? Nobody runs it. It gimps the damage and you have to stance dance. Most of marauders don't use morale drain anymore. Only way of s reliable morale drain on both sides are WH and WE, SOV ability and SF/BH + BO M4
The moral stop tactic didn't work last time we tested it.
if the moral drain is so useless you would be good with changing it to something else or give it to order then.
And why do you need it on order side when you have a bright wizzard with self pump + burning head M4?
Order win morale game in the longer fights because of solar flare and burning head but indeed you need to draft a warband composition for it.
You have morale drain on order side - WH, Solare Flare and Burning head + SOV 8p bonus.
Try to reconsider your idea of blobing and stacking together because it isn't working that good in cities. It event don't work in orvr anymore.
So you think its ok if one of our classes can get moral, its all good.... really.
Im not sure what part you dont get that we get drained and dont get to M4 without a planed pump. Another example of a no thought 0 effort ability destro has that is game changing and takes multiple order classes working together to try and counter if they even live that long.
you are really trying to compare a 10 sec cooldown for 125, to 25% chance on every hit for a drain of 250, thrown in a moral 4 and 8 piece sov... lmao if we had 8 piece sov we dont need city.
Destro is the blob realm not order.
Try your lame arguments elsewhere.