[Weekend Warfront: Battlemarsh]
Things have degenerated in the Marshes of Madness. As both sides struggle for dominance of the crucial battlefield, unable to establish control, veterans of the battles at the ruins of Mourkain conflict return to the site to once again take up arms for the cause. The heroes of Order and the champions of Destruction have but one goal: take control of the Mourkain Temple, once and for all!

This weekend Battlemarsh will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Mourkain Temple scenario, and extra rewards from completing the event tasks.
Complete all tasks to earn a unique title.
[Scenarios]
Emblem rewards at end of SC now only depend on player level & RR as follows (only best one you qualify for applies):
- Lvl 40 and RR50+ : Oppressor Emblem
- Lvl 40 and RR40+ : Conqueror Emblem
- Lvl 30+ and RR30+ : Officer Emblem
- Lvl 20+ and RR20+ : Soldier Emblem
- Lvl 10+ and RR10+ : Scout Emblem
- Lvl 1+ : Recruit Emblem
[Forts]
- Fixed issue causing both winning side & loosing side to get 4 tokens at end.
- Fixed issue causing players below lvl 40 that entered fort area before it started to not get added or ported out of the fort properly.
- Changed the way the renown/xp/influence tick at the end of the fort is calculated. It is now higher for winning side and lower for loosing side, it will also depend on your renown rank & level.
[Keeps]
- Should have fixed issue with a keeps rank decaying and not being updated on SoR.
- Keeps will now decay rank if the rank is over 3 and the realm holds no Battlefield Objectives at a rate of 10% per minute. (down form 50% per minute)
[Abilities]
Shaman:
- Get'n Smarter: The intelligence bonus now matches tooltip & stat doll.
[Quests]
- Fixed issue with questgivers icons not updating correctly.
Empire Chapter 14
- The Root of Evil: The whole quest line is now available and reworked
- Eaten Away: Gustuv Pusbreath now spawns when you interact with the corpse of Marquis Scholler
- Special Delivery: This quest has been corrected
- No End of Undead: Several undead west of the Unterbaum Cemetery will now count toward the quest
- Keep to the Roads!: This quest line has been corrected and reworked
- Dirty Deeds: This quest is now available from the Sheep Carcass in Talabecland
Empire Chapter 15
- Mark of Incite: You will now have to take the Garb of the Incendiary Cultists
- Sour Grapes: You will now additionally have to kill some Rebel Strongarms. The quest rewards have also been set
- The Enemy Among Us: The quest marker has been corrected so that it is easier to know where to find the NPCs
- A Tale of Treason: The whole quest line is now available and reworked
[Conquering the Isle] Windmaster Culrak should run into the Vortex and die
[An Old Flame] Berynn has had animations when handing the quest to her. She also runs and dies and spawns the Flametorn who runs towards you when you accepts the next quest.
[Misc]
- Corrected titles of several Emblem & Medallion vendors in Altdorf & IC
- Many smaller server stability fixes and performance improvements
[Tickets]
[16942] The T1 scouting quest gives the correct amount of exp.
[16956] The Deathaxe of Dreams is now really a 2h axe.
[16959] The Mailcoat is no shoe anymore.
[16929] You can't dye Warlord and Sovereign rings anymore.
[15451] This quest can now be completed
[16946] The Bloody Sun Drummas are now targetable
[16910] Quest markers work as they should once again