
And for the sake of conversation, our premade only recruits out of /5 as an absolute last resort. Pulling strangers into our wb who don't know our strategy tends to backfire horribly.
I'm fine and that's all you've got? I'm not the one whining about phantom problems.Manatikik wrote: ↑Thu May 28, 2020 12:31 amcourtsdad1 wrote: ↑Wed May 27, 2020 11:20 pmAgain, youre whining. Deal with it and stop pretending its mechanics. You admit as much above. You are not a victim no matter how many ways you try to reword it.Manatikik wrote: ↑Wed May 27, 2020 10:32 pm
Well thats a great and mighty soap box of yours but kinda preaching to the choir, chief. I run /5 WB in city constantly and at a 90%+ Winrate (though last two weeks we had a rough patch due to bad heals/dps and we may be in the 80's now). And like I've said before we fight premades a majority of the time - Order has plenty of tools to beat destro its just condensed to fewer classes.
Wait where am I a victim? I'm told all the time how i'm a bully; I'm very self aware.
Sounds like you need to take a chill pill, man, and get gud.
Watch out everyone, we got a badass over here.courtsdad1 wrote: ↑Thu May 28, 2020 2:07 amI'm fine and that's all you've got? I'm not the one whining about phantom problems.Manatikik wrote: ↑Thu May 28, 2020 12:31 amcourtsdad1 wrote: ↑Wed May 27, 2020 11:20 pm
Again, youre whining. Deal with it and stop pretending its mechanics. You admit as much above. You are not a victim no matter how many ways you try to reword it.
Wait where am I a victim? I'm told all the time how i'm a bully; I'm very self aware.
Sounds like you need to take a chill pill, man, and get gud.
You put the carriage in front of the horse. Try to walk through the patch notes and see how many nerf were done under the pretext of the destro whining. For two months, here were at least 2 large threads with a nagging and suggestion to nerf one or another order class. It's just ridiculous. The order has a weak front line and overpopulated skirmish classes with the lack of WB spec, because no one wants to spend their time on a class that will be hit in the next patch, or will remain over the years with non-working trees. The problem was uncovered with the introduction of forts and there was the same talk. And now even people wear their characters, and this thread will be forgotten and game content in which so much effort has been invested will turn into a rudiment, because it is easy to assume that if it is difficult to form a balanced group now, then it will only get worse. You have to be very naive and childishly stupid thinking that from the entire playerbase there is some sort of magical separation of skill from the selected fraction.courtsdad1 wrote: ↑Wed May 27, 2020 11:20 pm Again, youre whining. Deal with it and stop pretending its mechanics. You admit as much above. You are not a victim no matter how many ways you try to reword it.
So going down this line of logic (not trying to argue, just to solution based on your problem statement), would your suggestions be as such (assuming viable implied order wb dps classes are slayer/bw/wl)Manatikik wrote: ↑Wed May 27, 2020 7:21 pmI think you're oversimplifying the root problem of WHY there are so many shitty set-ups for order. On destro all 3 tanks have a solid spot, on Order IB is useless in WB (outside of M2/Guard being there to just soak up damage); on Order there are 3 DPS classes that are WB appropriate with the ability to bring one CC Engi if you're doing a traditional BW stack where as on destro only WE is left out to dry (and less so than WH due to the stronger melee train on Destro can absorb the WE easier than Order can absorb a WH, typically). Healer wise both sides will need 4 WP/DoKs, Zealot is better than RP for cities (WoI is one of the two best morale drop counter abilities in the game, the other being Mara KD), and Shammy is 10x more accessible for City due to two things a) Waagh and Chop Fasta means you can have 100% uptime on Fury of Da Green without having to double up on a class and b) the morale pump is more easily put into the rotation every 5s without hurting your healing output and meshes better with destro's morale pumping abilities.Bosli wrote: ↑Wed May 27, 2020 6:17 pm If some order players are still thinking that destro win just because they have so much better classes, maybe you should try checking out the time 10 minutes before the second fort falls, until city siege is up.
Destro /5 chat is spammed so hard by literally 98% of players either trying to fill their warband or find a warband that you have problems right-clicking someone's name.
Meanwhile, on order /5 - nothing. At least half of all instances are full pugs, others do their recruitment in discords and end up with only 12 or 18.
Sure, those "full pug" 24mans on destro aren't very strong - but at least they all go for a 2-2-2 setup, which is the reason they beat the order 14dps warbands every single time, and even have a chance beating some of the premade ones.
So this is why destro will win more instances just based on number of city viable classes dictates how many throw-away instances there are.
IDK you seem pretty triggered for being the bastion of destro coordination and supreme skill. My /5 is just that - /5. Theres typically 4-6 guildies that come then i /5 to fill the spots; I make a new throwaway discord every city and try to go for the same 2/2/2 class setup that i usually go for; so there goes any of your credibility for anything else if this is your "100% certain" statement. Maybe you should sit down, shut your mouth, and just enjoy the game if all you have to say is nonesense and puffery.Bosli wrote: ↑Thu May 28, 2020 1:10 amThat is also one of the things that all order try making their point when it's simply not true. I am 100% certain that you have a pool of certain players which you always take in your warband if possible and fill the remaining spots. That is no different for destro warbands. Stop acting like all destro warbands are the same 24 players for every city siege - it's simply not possible due to the random timing of city sieges.
Comparing to my warband which is one of the few that order seems to cry the most of, most of the times we maybe have 18 of our regulars, often just about 12, then the rest is filled with alliance or /5. It is not really that much more premade than your "/5 pug warband", that every single order premade claims they are - nor are we going for the same classes setup, like AT ALL. We take people we know or that we had before as long as it's 2-2-2 and not too many unstackable classes (Magus, Sham, even Choppa bc. morales), and just MAKE IT WORK by adjusting tactics and engages, and yes we lose sometimes because of our own randomness/puginess.
Eh they're only problems if you want them to be problems. Order can just roll SM/Knight/WP/RP/BW/Slayer/WL and do fine; Destro just has a more diverse and interesting line up. But to address you points:Foofmonger wrote: ↑Thu May 28, 2020 3:34 am
So going down this line of logic (not trying to argue, just to solution based on your problem statement), would your suggestions be as such (assuming viable implied order wb dps classes are slayer/bw/wl)
1. Somehow make IB wb viable.
2. Make Engie (and/or Magus) more attractive for cities?
3. Make SW roughly as WB viable as SH?
4. Somehow make AM/Runie more viable in comparison to their destro counterparts?
5. Make WH/WE more attractive for cities?
If so (and I suppose if not so), do you believe that the crux of the issue is direct "underpoweredness" (i.e. order classes need raw buffs), a misplacement of realm wide viability (i.e. some order classes are overstacked versus others being understacked with relevant functionality), and/or a lack of access to specific synergies/stragies (in terms of cd reduction and AM/Shamans for example).
Follow up question: Assuming the order classes were somehow made viable. Can it be done in such a way that doesn't "turbocharge" their current top-tier synergy strategies? As in, do you think it is possible to fix the issue without having to potentially nerf other Order synergies/stratgies?
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