Recent Topics


Patch Notes 30/07/2020

Moderators: Developer, Web Developer, Language Forum Moderators

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Posts: 157

Patch Notes 30/07/2020

Post#1 » Thu Jul 30, 2020 4:51 pm

Hotfix #2

- Field of glory renown bonus for being near objectives and keeps is now applied to kills.


- Magus Resummon and Engineer Redeploy are working again.

[Combat formulas]

- Corrected calculations of soft cap and hard cap.
- The .getstats command will now show the values after soft/hard cap is applied.
- Applied soft cap and hard cap in several places that didn't previously have it applied (they should all be fixed to use correct values now).
- Off hand auto attacks now make use melee power, previously only main hand attacks applied melee power in the calculation.
- The toughness mitigation cap is now also applied to off hand auto attacks. (Toughness mitigates at most 75% of the incoming damage)
Hotfix #1


- Free Guild flights to claimed keeps are restricted to 25 initially and then one more every 30 seconds (this is added to a pool if unused). So essentially you can fly in a warband immediately after claiming and then another warband every 12 minutes.
- Keep Flight Masters no longer engage in combat.
- Battlefield Objectives now stay owned for 3 minutes after leaving them, increased from 2 minutes previously.


- Fixed some pathing issues for pets


- Distance checks to flight masters work again.
- The Bile Lord in Bilerot Burrow works again.
[Weekend Warfront: Spirit of War]

It has long been said that the souls of the violent dead cannot rest when fresh blood decorates their graves. A saying that appears to be more than mere superstition to those that battle within the cemetery atop High Pass. Strange and frightening figures form from the cloying mists to tower above the clashing armies.


This weekend Spirit of War will be the weekend warfront from 12:00 on Friday to 12:00 on Monday Altdorf time. You get +50% XP and Renown in the Highpass Cemetary scenario, and extra rewards from completing the event tasks.


- At each Tier 2-4 war camp there is now a "Keep Flight Master" that will fly you to your keep in that zone in exchange for one supply box. You cannot fly to a keep where the keep lord is under attack.
- If your guild has claimed the keep the Keep Flight Master will fly you there for free without requiring supplies.
- Handing in resources so all keep doors are healed up to 100% will immediately mark the keep as safe.
- RvR broadcast messages are only sent to the players in the region, and supply hand in messages are no longer displayed on center of screen, only in chat.
- The Guild rank needed to claim a keep is corrected to guild rank 14.


- Updated icon on Barrage to a unique one instead of sharing icon with Rain of Steel.
- Updated icon on the Fortitude renown ability to the Fortitude icon instead of a Dwarf racial tactic icon.

[City Siege]

- Kills in City sieges now drop RvR medallions and loot instead of scenario emblems.

[Public Quests]

- Public quest NPCs that are part of kill objectives can now only be damaged by players and not by other NPCs.


A large portion of code handling coordinates and distance calculations has been rewritten to be faster, easier to work with and also always work across zone borders.

Previously many smaller things didn't work correctly across zone borders. For example planting an electromagnet and then crossing a zone border before it fires off, detecting nearby enemies in stealth or shooting ground target AoE siege weapons across zones. They should all work correctly now.


- Sentinel dungeon influence weapons can no longer be salvaged or sold.

Alternative text for enhanced flavor

- Sentinel dungeon named legendary epic influence weapons can no longer be casually salvaged into a paltry crafting fragment of sadness and disappointment. They can no longer be sold to vendors, as such legendary epic weapons have no quantifiable value to a mere sausage vendor. In fact, the only thing you can do when you no longer have a use for such legendary epic weapons is to store them gently in your bank vault, or throw them on the ground. (Throwing a legendary epic weapon on the ground thus submits it to orphaned children who immediately whisk it away to the dungeoneers to restock the reward systems)
- Please be careful with your legendarily epic gear.


- Fixed issue which causes quests with 5 optional rewards not giving you the reward if you selected the 5th one.

- Faith is Madness: This T4 Empire Epic Quest has been fully corrected and reworked

Empire Chapter 20
- Blasted Medallion: The whole quest line is now available and reworked
- Holy Flame: This quest line has been corrected
- Grave Robbing: This quest is now available from the Open Graves in the Chaos Wastes

Empire Chapter 21
- Breaking Point: The daemonette Bloodsong will now spawn upon accepting the step where you have to take her head
- Sowing Sorrow: Guthul Pusreaver will now spawn and attack you when you accept the last step of this quest line
- Changed: The whole quest line is now available and reworked
- Into the Depths: You will now have to take the stingers of the manticores, and the quest rewards have been set


- The quest window now displays correctly with 5 rewards.


[16445] The quest marker has been set to indicate where to recover the Medallion Shard
[17334] The Disconcordant Axe should no longer be available for the Engineers as a reward for the T3 High Elf Epic Quest 'Control'
[17363] The Order warcamp in Avelorn is now better protected
[17298] The Pummelers of the Ravener now have the correct appearance and item icon
[17305] The Enslaved Pack Mule will now be sold only once per merchant
[14283] The quest marker has been corrected
[17355] You will no longer be affected by flag carriers exhaustion after summoning the dragon in Dragon's Bane.

User avatar
Bugtracker Manager
Posts: 925

Re: Patch Notes 30/07/2020

Post#2 » Thu Jul 30, 2020 4:57 pm

Bugs to tracker, you guys know what to do. :) Happy Thursday.
Utilise the Bugtracker to report any issues you find in-game.

If you come across something that can be exploited however, please PM me to investigate privately.

On a mission to remove Dwarves from RoR and replace with an elvish alternative.

User avatar
Posts: 420

Re: Patch Notes 30/07/2020

Post#3 » Thu Jul 30, 2020 5:00 pm

Year 2026, still waiting for Ranged Squig Herder rework.
Kabuchop / Kabusquig / Kabuterimon / Tentomon

User avatar
Posts: 19

Re: Patch Notes 30/07/2020

Post#4 » Thu Jul 30, 2020 5:01 pm


User avatar
Posts: 1805

Re: Patch Notes 30/07/2020

Post#5 » Thu Jul 30, 2020 5:04 pm

Nice patch
Kaelang wrote:
Thu Jul 30, 2020 4:57 pm
Bugs to tracker, you guys know what to do. :) Happy Thursday.
Did not see removal of dwarfs, should I add a bug for each dwarf i see in game ?

Posts: 156

Re: Patch Notes 30/07/2020

Post#6 » Thu Jul 30, 2020 5:07 pm

ReturnOfReckoning wrote:
Thu Jul 30, 2020 4:51 pm

- Updated icon on Barrage to a unique one instead of sharing icon with Rain of Steel.
- Updated icon on the Fortitude renown ability to the Fortitude icon instead of a Dwarf racial tactic icon.
maybe you can have a look at clobber/shatter enchantment at BO too, both have the same icon
Zeal80 - Dok82 - Sham74
BO81 - BG80 - WE75

and tooooo many alts

User avatar
Posts: 178

Re: Patch Notes 30/07/2020

Post#7 » Thu Jul 30, 2020 5:08 pm

Is exacerbating the gear imbalance the city win rate is causing really a good idea?

Oh I guess this would only be vanqs.
Last edited by Ramlaen on Thu Jul 30, 2020 5:23 pm, edited 1 time in total.
Ramlaen, Longhaul, Wolfnrock, Grashop, Popori, Ebichu, Tofurky

Posts: 73

Re: Patch Notes 30/07/2020

Post#8 » Thu Jul 30, 2020 5:09 pm

SW still in changes list (-
SW after rework balancing is ended for now? Or some changes in near future can be made?

Posts: 8

Re: Patch Notes 30/07/2020

Post#9 » Thu Jul 30, 2020 5:14 pm

Ranked season 2 when ?

User avatar
Posts: 739

Re: Patch Notes 30/07/2020

Post#10 » Thu Jul 30, 2020 5:15 pm

how really will work flymaster to keep? isnt better make portal to keep what u need to pay with box or guild keep? also do we need our box from objects or enemy box also work as payment?
p.s i will try hagging with flymaster to lower the price ;-)
when we aws shadow warrior same as msquig? so rdps biased order finally have 1 more mele class for city?

Who is online

Users browsing this forum: Google [Bot], Kabuco, Minipuce and 15 guests