
Scenario class balance
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Scenario class balance
So there is a big problem what kinda kill all the fun from scenarios. Since Destruction have a little *boop* and start spamming with heal classes, the scenarios on 1-14 RR and sometimes on 15-39 become completely unplayable *boop* where almost immortal guys selfhealing 24/7 and it all become into *boop* fight what never ends or ends with their win as they do pretty enought damage to kill dps classes what have no heal assist. There need some limit what not allow have whole team as healers in one match.


Last edited by GamesBond on Thu Sep 03, 2020 8:58 pm, edited 1 time in total.
Reason: Edited your text so you don't get a warning on your first post ^_^ Please share your feedback in a constructive way, without toxicity.
Reason: Edited your text so you don't get a warning on your first post ^_^ Please share your feedback in a constructive way, without toxicity.
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Re: Scenario class balance

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Re: Scenario class balance
Ppl asked for balanced sc. Devs added class balance in SC (2-2-2). Ppl complained cuz SCs weren't popping (too many dps on both side). Devs reverted the change after one year. End of the story.
P.S. also, git gud man
P.S. also, git gud man
Last edited by Ysaran on Thu Sep 03, 2020 6:29 pm, edited 1 time in total.
Zputa
Re: Scenario class balance
If you want fair class composition, que for solo ranked. However, thats for CR40.
Re: Scenario class balance
That's the risk you take when queueing for SCs. As Ysaran said already, the devs tried making it more balanced through the queue system but SCs popped far less with that system, hence the revert.
Gonna go ahead and add in a git gud as well.
Gonna go ahead and add in a git gud as well.
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Re: Scenario class balance
Potentially the dumbest post I've seen in the forums in a while. You seriously signed up on the forums and this is the first post you've made? Ouch.
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Re: Scenario class balance
Honestly, this is a very simple fix.
Compose a proper 6-man group. You'll have the proper balance of classes, the proper number of archetypes(or a deviation if you do happen to "git gud"), and be able enjoy your Scenarios with either a good fight that ends in an acceptable loss, or a win. Honestly, even if you make a core-4 or duo it'd be better than q'ing alone.
There is only so much the Devs can do for you. Take the initiative to start something if you don't see one. This is getting shameful.
This game has a lot to offer, but YOU have to take the initiative if you want to play it. YOU have to put the work in.
Compose a proper 6-man group. You'll have the proper balance of classes, the proper number of archetypes(or a deviation if you do happen to "git gud"), and be able enjoy your Scenarios with either a good fight that ends in an acceptable loss, or a win. Honestly, even if you make a core-4 or duo it'd be better than q'ing alone.
There is only so much the Devs can do for you. Take the initiative to start something if you don't see one. This is getting shameful.
This game has a lot to offer, but YOU have to take the initiative if you want to play it. YOU have to put the work in.
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