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Patch Notes 05/11/2020

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chytalein
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Re: Patch Notes 05/11/2020

Post#191 » Thu Nov 05, 2020 8:59 pm

zij83 wrote: Thu Nov 05, 2020 8:57 pm I play exclusively destro and if something the devs do breaks the game so that destro always wins I absolutely care. The game is no fun without competition. I'm guessing here but I think it might be an attempt to help with the fact that destro has a hard time going against the amount of AOE order brings to forts. This change has barely been in the game and very few have even got to see it before immediately people are crying for it to be reverted. He's already said they are looking into it and will adjust as needed. What more do you want from them?
Thanks for that!
I'll +1 it :D

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Gurf
Posts: 519

Re: Patch Notes 05/11/2020

Post#192 » Thu Nov 05, 2020 9:02 pm

I see Des are back up to 70% win rate again in the First City since the patch, not much of a surprise there

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kmark101
Posts: 482

Re: Patch Notes 05/11/2020

Post#193 » Thu Nov 05, 2020 9:02 pm

Question to the dev team: why don't you just revert knight/chosen as how they used to be before the first Runefang nerfs/Chosen buffs? They were perfectly fine!

Runefang is still not back to baseline tactic, but a 11pt tactic in a tree you can't go up that high in (unless you have Sov+2 gear and ditch other playstyles), so it's still not good. Point and value of Runefang was to be a baseline tactic, with a standard value that is not based on how many points you spend in a tactic tree. On the 11pt tactic there was the old speccable elemental damage tactic, which was a great trade to do do elemental damage vs. be weak in other game modes due to the limit of the tactic points.

This pointless overbuff of chosen again, just again to "give them something" because of Runefang change is just something that noone understands. Why chosen again? Why always chosen that is overbuffed to godly levels? Also, whoever thought that giving 45 realm points free for the whole destro faction every single characters is either an extremely biased destro player or an avid smoker of high quality weed, none of which should have a say in any kind of balancing.

Rest of the patch looks good and thank you for your work.
Gryyw - Ironbreaker

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vanbuinen77
Posts: 315

Re: Patch Notes 05/11/2020

Post#194 » Thu Nov 05, 2020 9:03 pm

Maybe give kotbs a group vigilence tactic that reduces damage to the group by 20% for the duration.
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chytalein
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Re: Patch Notes 05/11/2020

Post#195 » Thu Nov 05, 2020 9:05 pm

Gurf wrote: Thu Nov 05, 2020 9:02 pm I see Des are back up to 70% win rate again in the First City since the patch, not much of a surprise there
Which coincidence as there's 56% Destro population on the server right now and most of Order base is busy talking on the forums.

Surprise surprise. Can everyone maybe just chill and get along with this "test" for a bit?

I have to deal with 1k broadhead arrow crits as well and I'm not behaving like a crying river.

Get some grip on yourselves and chill. For the sake of everyone.

Twick
Posts: 37

Re: Patch Notes 05/11/2020

Post#196 » Thu Nov 05, 2020 9:12 pm

chytalein wrote: Thu Nov 05, 2020 9:05 pm
Gurf wrote: Thu Nov 05, 2020 9:02 pm I see Des are back up to 70% win rate again in the First City since the patch, not much of a surprise there
Which coincidence as there's 56% Destro population on the server right now and most of Order base is busy talking on the forums.

Surprise surprise. Can everyone maybe just chill and get along with this "test" for a bit?

I have to deal with 1k broadhead arrow crits as well and I'm not behaving like a crying river.

Get some grip on yourselves and chill. For the sake of everyone.
Or could be everyone logged Destro because of the insane chosen buff....

just how a lot of people logged Order after the SW rework to try it out....

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Schweedy
Posts: 61

Re: Patch Notes 05/11/2020

Post#197 » Thu Nov 05, 2020 9:38 pm

Spoiler:
chytalein wrote: Thu Nov 05, 2020 8:59 pm
zij83 wrote: Thu Nov 05, 2020 8:57 pm I play exclusively destro and if something the devs do breaks the game so that destro always wins I absolutely care. The game is no fun without competition. I'm guessing here but I think it might be an attempt to help with the fact that destro has a hard time going against the amount of AOE order brings to forts. This change has barely been in the game and very few have even got to see it before immediately people are crying for it to be reverted. He's already said they are looking into it and will adjust as needed. What more do you want from them?
Thanks for that!
I'll +1 it :D

Exactly. All this whining is honestly repulsive on a change that has yet to see testing. Values will be modified accordingly in time.
Twick wrote: Thu Nov 05, 2020 3:49 pm I mean first Destro cry hardcore about SW buffs, and then they can't organize and win forts because everyone is solo/roaming specs being selfish and afraid of fair fights and they whine about that and here we are.


Destro are truly the best whiners on the forums/discord, well done!

My condolences on making Forts and Keeps harder for you. :cry:
Spoiler:
May try some 6 vs 6?
RP 70/AM 64
ZEAL 81/SHAM 66/DOK 60

lyncher12
Posts: 542

Re: Patch Notes 05/11/2020

Post#198 » Thu Nov 05, 2020 9:43 pm

this tactic, which was a mistake to add, is going to get nerfed to **** and then what will we be left with? back to the old win 1 fort lose 2 and everyone logs so the other side can push?

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Martok
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Re: Patch Notes 05/11/2020

Post#199 » Thu Nov 05, 2020 9:47 pm

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Welcome to Warhammer, No Fun Allowed!!

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Meliannia
Posts: 276

Re: Patch Notes 05/11/2020

Post#200 » Thu Nov 05, 2020 9:49 pm

Come on, man!
ill be on world of tanks til this is removed
its not really a chosen buff, its effectively a sneaky nerf to every single order class
implementing it shows a shocking lack of foresight or knowledge of what the outcome would be.

Worrying this even was thought a good idea to try.

hope it's resolved as speedy as that nerf hammer hit Shads when 1 day after the long awaited Shad buff, one Shad dared to kill an afk Choppa in Praag. and destro went into meltdown that a Shad had killed a choppa after Choppa had killed 120,000 shads in a row which ofc was w'orking as intended'. , so how DARE a shad kill 1 choppa? and shads were emergency patch renerfed within 24hrs. they had their day in the sun, bless em.

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