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do we have a balance problem?

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Panodil
Posts: 337

Re: do we have a balance problem?

Post#321 » Tue Dec 22, 2020 7:06 pm

No reason to use exalted when destro run full meleetrain 😂

Only difference between dok and wp is the detaunt really
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Jinxypie
Posts: 328

Re: do we have a balance problem?

Post#322 » Tue Dec 22, 2020 7:24 pm

Panodil wrote: Tue Dec 22, 2020 7:06 pm No reason to use exalted when destro run full meleetrain 😂

Only difference between dok and wp is the detaunt really
Sure why not. Then only difference between DoK and IB is the detaunt as well.
DoK RR80+, Chosen RR80+, Choppa RR70+, SH RR75+ WP RR65+

emiliorv
Posts: 1341

Re: do we have a balance problem?

Post#323 » Tue Dec 22, 2020 7:31 pm

teiloh wrote: Tue Dec 22, 2020 6:58 pm
emiliorv wrote: Tue Dec 22, 2020 5:11 pm The wounds debuff doesn't stack with pots anymore, so that's not quite relevant.=> FALSE. With my DoK i have to chose between liniment (wounds+Healpower) or other stat => if you have a wounds buff you can pass over liniment and use another pot.

You can use ED+Disipline and drop Fueled fury if you can manage RF with other tools => onslaugh/sovereign procs or better RF management, FF is not mandatory.

Again, good but overrated. There's no reason for DOK to get it.=> WHY? if its totally overrated and a trash tactic, why cant doks get it? regarding your words anyone will use it....
That's not what overrated means. Destro acts like Exalted Defenses is literally a gift from God that single-handedly saves Order and outweighs the fact that Order has worse utility, CC, mobility, defenses, and damage. It's nothing more than a diversionary tactic to create false categories of advantage for Order when the overall heal/heal debuff situation heavily favors Destro.

It's a nice option, but it's not a literal god mode button.

Dropping Fueled Fury will absolutely make you lose a several heals and force you to recoup RF much earlier, cutting your total output by at least 15% even if you have Onslaught/Sov and a purple book (120 * .85 = 102, you're back at square one). If you are hanging back and thus cannot use FF, Exalted Defenses is not proccing unless Destro has healers with horrible discipline throwing out random **** to get Disrupted for.
Fueled fury is 35 RF every 3 secs in best case => its a 25% proc on hit, so you need to get 4 hits every 3 secs have a good chance to procs. If you are in frontlne np to get that hits/sec, but using smite properly will bring enough RF...

You still didnt answer this question:
Again, good but overrated. There's no reason for DOK to get it.=> WHY? if its totally overrated and a trash tactic, why cant doks get it? regarding your words anyone will use it....

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wargrimnir
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Re: do we have a balance problem?

Post#324 » Tue Dec 22, 2020 7:39 pm

Anyone got cliff notes on what this thread is supposed to be about? You guys seem to be all over the place, and so passionate. So very passionate. Making me sweat a little.

I assure you, we will continue to innovate and introduce new and imaginative balance problems well into the future.
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sighy
Posts: 259

Re: do we have a balance problem?

Post#325 » Tue Dec 22, 2020 8:47 pm

wargrimnir wrote: Tue Dec 22, 2020 7:39 pm Anyone got cliff notes on what this thread is supposed to be about? You guys seem to be all over the place, and so passionate. So very passionate. Making me sweat a little.

I assure you, we will continue to innovate and introduce new and imaginative balance problems well into the future.
Extreme TLDR would be "Anything my class can do yours can do better!", with some complaining about Rampage and CD mods, on the side.

On a more serious note:
General consensus so far is that, if Order abuses the overperforming stuff well they are very difficult to beat, while Destro has the advantage on the take what you can get average joe level.

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Arbich
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Posts: 788

Re: do we have a balance problem?

Post#326 » Tue Dec 22, 2020 9:18 pm

wargrimnir wrote: Tue Dec 22, 2020 7:39 pm Anyone got cliff notes on what this thread is supposed to be about? You guys seem to be all over the place, and so passionate. So very passionate. Making me sweat a little.

I assure you, we will continue to innovate and introduce new and imaginative balance problems well into the future.
I think this is a centainty. While you sometimes revert the most hilarious changes (like crosscut) I am confident enough others stick. It should be quite obvious that any changes are totally arbritrary.
I am happy that they are not that atrocious like in the time between azarael left and ca. a year ago and continue to live in fear for any announched changes.

Keep up the good work!
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Dostovei
Posts: 2

Re: do we have a balance problem?

Post#327 » Tue Dec 22, 2020 9:45 pm

Looks like I got under your skin their emill. Did the big bad chaos get his feefees hurt?

Great, it's 24 vs 24 (surprised you can count that high tbh) yet it's not even, because there would not be a thread if it was. How can you brag about order being so terrible, then turn around and say there is absolutely no balance issues? Both can't be true. All the experienced players are camping out on destro so they can be fat and lazy. Server should ban creation of new destro characters until it evens out. Or make premade city groups fight premade groups and leave the solo q's alone, even if that means destro fights destro. It would be lore friendly, and you are so super badass that won't be a problem for you to get wins, right? You aren't relying on order being bumbling fumbling fools to make yourself feel better by comparison, are you?

Sponn
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Posts: 200

Re: do we have a balance problem?

Post#328 » Tue Dec 22, 2020 10:14 pm

emiliorv wrote: Tue Dec 22, 2020 4:02 pm
Dostovei wrote: Tue Dec 22, 2020 2:53 pm
Sundowner wrote: Mon Dec 21, 2020 9:27 pm 13:2 win for destro in cities, still destro players good, order players bad issue I think
You can laugh and meme all you want, this is still admitting that there is imbalance. It's funny how many destro accounts have upwards of 6 maxed out toons as their avatar signature. Maybe the server should not be giving full rewards to the stacked side. Maybe the players on the stacked side who love to brag and boast, should try for a challenge and play order. It's like how bad ass can you really be when it's so one sided?
Mate for your information a city instance is a 24 vs 24 sc, what problem you have to win with even numbers?

the overpopuplated side dont have access to full rewards right now since they dont get city pops...its obviuous
Yeah it is obvious that there is a horrible balance problem when destro pugs can beat a order side with 1 prem.

Or in other words the fact that city is a structured 24v24 instance and Destro win the majority of them and this is not seen as an issue is just mind boggling. But lets just stop recording City and Fort data when destro start winning ;D gotta be super disingenuous if I am to get all order abilities xferred to destro and have an ez mode time in the game. A fair fight is truly unfair to me.

Destro is ez mode being carried by crutch classes and Order is hard mode (but zomg rampage). Don't worry I'm sure destro will get rampage like they have gotten every other Order ability.

Balance on this server is.....

In any case is there a writeup to how this game is balanced for? Like is it directed towards 1v1 or 6v6 or 24v24 or is the balancing just w/e the devs feel like?

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sighy
Posts: 259

Re: do we have a balance problem?

Post#329 » Tue Dec 22, 2020 10:19 pm

Dostovei wrote: Tue Dec 22, 2020 9:45 pm Looks like I got under your skin their emill. Did the big bad chaos get his feefees hurt?

Great, it's 24 vs 24 (surprised you can count that high tbh) yet it's not even, because there would not be a thread if it was. How can you brag about order being so terrible, then turn around and say there is absolutely no balance issues? Both can't be true. All the experienced players are camping out on destro so they can be fat and lazy. Server should ban creation of new destro characters until it evens out. Or make premade city groups fight premade groups and leave the solo q's alone, even if that means destro fights destro. It would be lore friendly, and you are so super badass that won't be a problem for you to get wins, right? You aren't relying on order being bumbling fumbling fools to make yourself feel better by comparison, are you?
That depends on various factors, which can't be really attributed to game balance. You can't police which side they want to play this month or which alt they wanna gear next. Trying to force that issue would more likely than not just have even more people go on a hiatus to mess around with stuff like WoW and Cyberpunk, while waiting for the Lost Vale or whatever is coming next to get the new **** on their mains.

Sponn
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Posts: 200

Re: do we have a balance problem?

Post#330 » Tue Dec 22, 2020 10:22 pm

sighy wrote: Tue Dec 22, 2020 10:19 pm
Dostovei wrote: Tue Dec 22, 2020 9:45 pm Looks like I got under your skin their emill. Did the big bad chaos get his feefees hurt?

Great, it's 24 vs 24 (surprised you can count that high tbh) yet it's not even, because there would not be a thread if it was. How can you brag about order being so terrible, then turn around and say there is absolutely no balance issues? Both can't be true. All the experienced players are camping out on destro so they can be fat and lazy. Server should ban creation of new destro characters until it evens out. Or make premade city groups fight premade groups and leave the solo q's alone, even if that means destro fights destro. It would be lore friendly, and you are so super badass that won't be a problem for you to get wins, right? You aren't relying on order being bumbling fumbling fools to make yourself feel better by comparison, are you?
That depends on various factors, which can't be really attributed to game balance. You can't police which side they want to play this month or which alt they wanna gear next. Trying to force that issue would more likely than not just have even more people go on a hiatus to mess around with stuff like WoW and Cyberpunk, while waiting for the Lost Vale or whatever is coming next to get the new **** on their mains.
Right one side constantly winning city since its inception is NOT A PROBLEM AT ALL.... for the side that has been constantly winning city since its inception.


Do the devs even have a full city tracker for their meta data when they apply changes? Would be very very very interesting to see.


Also the pop imbalance is ofc there because one side has better classes, but if only there was a place to see the population imbalance. Like only if it was put front in center of our faces when we got to this website, so we could check the population during peak hours. If only.


If only there was a resource to see the city win records, unless one side starts winning too much then we should stop recording the data. Same thing for fort. Gotta push the right narrative here!

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