Engi/Magus suggestion

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
teiloh
Posts: 691

Re: Engi/Magus suggestion

Post#11 » Sun Jan 24, 2021 2:55 am

lyncher12 wrote: Sat Jan 23, 2021 6:52 pm if anything engineer needs a nerf, to cannon smash.
nerf it into Tzeentch's Talon Morale 1, -1320 armor -520 resists?

Ads
lyncher12
Posts: 542

Re: Engi/Magus suggestion

Post#12 » Sun Jan 24, 2021 4:08 am

teiloh wrote: Sun Jan 24, 2021 2:55 am
lyncher12 wrote: Sat Jan 23, 2021 6:52 pm if anything engineer needs a nerf, to cannon smash.
nerf it into Tzeentch's Talon Morale 1, -1320 armor -520 resists?
how about no ap cost for 10 seconds m3?

User avatar
teiloh
Posts: 691

Re: Engi/Magus suggestion

Post#13 » Sun Jan 24, 2021 8:10 am

lyncher12 wrote: Sun Jan 24, 2021 4:08 am
teiloh wrote: Sun Jan 24, 2021 2:55 am
lyncher12 wrote: Sat Jan 23, 2021 6:52 pm if anything engineer needs a nerf, to cannon smash.
nerf it into Tzeentch's Talon Morale 1, -1320 armor -520 resists?
how about no ap cost for 10 seconds m3?
Oh I see, it's fine for Destro to have 15s -1320 armor -520 resists for an M1, but not for Engi to have -1400 armor for 30s as an m3

User avatar
Naelar
Posts: 296

Re: Engi/Magus suggestion

Post#14 » Sun Jan 24, 2021 10:10 am

teiloh wrote: Sun Jan 24, 2021 8:10 am
lyncher12 wrote: Sun Jan 24, 2021 4:08 am
teiloh wrote: Sun Jan 24, 2021 2:55 am

nerf it into Tzeentch's Talon Morale 1, -1320 armor -520 resists?
how about no ap cost for 10 seconds m3?
Oh I see, it's fine for Destro to have 15s -1320 armor -520 resists for an M1, but not for Engi to have -1400 armor for 30s as an m3
Show us on the doll where the squig touched you.

lyncher12
Posts: 542

Re: Engi/Magus suggestion

Post#15 » Sun Jan 24, 2021 2:22 pm

teiloh wrote: Sun Jan 24, 2021 8:10 am
lyncher12 wrote: Sun Jan 24, 2021 4:08 am
teiloh wrote: Sun Jan 24, 2021 2:55 am

nerf it into Tzeentch's Talon Morale 1, -1320 armor -520 resists?
how about no ap cost for 10 seconds m3?
Oh I see, it's fine for Destro to have 15s -1320 armor -520 resists for an M1, but not for Engi to have -1400 armor for 30s as an m3
as if the armor debuff was the issue and not a core m3 doing 2400 damage

User avatar
teiloh
Posts: 691

Re: Engi/Magus suggestion

Post#16 » Sun Jan 24, 2021 11:18 pm

lyncher12 wrote: Sun Jan 24, 2021 2:22 pm as if the armor debuff was the issue and not a core m3 doing 2400 damage
To one person. It used to be a 5s stun, Mythic replaced it with 2400 dmage.

User avatar
kirraha
Posts: 305
Contact:

Re: Engi/Magus suggestion

Post#17 » Mon Jan 25, 2021 10:50 pm

Or give the classes a tactic like WL, where no pet is needed.

Who is online

Users browsing this forum: No registered users and 16 guests