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Patch Notes 28/05/2021

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borc1
Posts: 5

Re: Patch Notes 28/05/2021

Post#381 » Mon May 31, 2021 8:31 pm

scatterthewinds wrote: Mon May 31, 2021 7:53 pm I absolutely can't wait to see the peeps who have been moaning and blaming it on NB for years continue to get smoked.
smoked same or worse. for every nb dps that was slapping your run of the mill idiot, backpedalling morale clicker nb ban clapper there was friendly nb tank and nb healer trying to save them :lol: :lol:

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thefarthestland2
Posts: 10

Re: Patch Notes 28/05/2021

Post#382 » Mon May 31, 2021 8:46 pm

in last update, now plan B not working anymore?

Everdin
Posts: 742

Re: Patch Notes 28/05/2021

Post#383 » Mon May 31, 2021 9:02 pm

ChicagoJoe wrote: Mon May 31, 2021 7:20 pm When someone says they are happy NB is gone I haven't really seen a good explanation accurate or informed reason why. In this thread the post is usually something unhelpful like, good to see it go or best patch ever...

There is an admission that NB isn't botting or true automation, so i am ignoring that line of discussion, because it is irrelevant. So for the others...

Is it because they feel it offers unfair advantages to those who use it? I'll admit it offers advantages but probably not like they think it does. There are a bunch of add ons that offer advantages.

Still, if something offers such an advantage and was ok to use why weren't they using it if available to everyone?

Also. if you have used it before but don't really care if you use it or not why even post on it? Isn't your lack of using an indication that it isn't some necessary code or a cheat code.

I think there have been a ton of good points made here and a bunch of misinformation or lack of experience. Please have some experience with the classes or add ons impacted before you comment.

Nerfed buttons isn't the reason why certain people win or lose, so don't make it the boogyman. Losing it as a sequencer will negatively impact population and classes played despite some flexing from people who say they don't use or need it. The reality is that it is buggy and imperfect and not to be solely relied on but it makes things easier whether for casuals or those learning or on alts.

This is the first real change that has impacted many peoples continued interest because this isn't just a class issue, though certain classes are impacted more so than others.
They are the RoR pendant of vegan people, telling everyone they are better people because they are some special snowflakes :)
#AllClassesMatter

“A man can fail many times, but he isn't a failure until he begins to blame somebody else.”

― John Burroughs

User avatar
Kpi
Posts: 517

Re: Patch Notes 28/05/2021

Post#384 » Mon May 31, 2021 9:10 pm

The click casting from Enemy doesn't work...

Maybe is time to do a rollback and delete this patch, nothing is working :)
Spoiler:
Kpihuss -- WP 88
Kpithrogrim -- IB 83
Kpigaragrim -- Slayer 81
Kpikossar -- SW 77
Kpirmedes -- RP 68+
Kpiboris -- KOTBS 65+

Bonus00
Posts: 11
Contact:

Re: Patch Notes 28/05/2021

Post#385 » Mon May 31, 2021 11:22 pm

To Whom it May Concern,

Blocking NB with no care about the players is a bad idea and it will show. Numbers will drop and you will understand that it was a giant mistake for you as you then will have to deal with a 'private' NB like others said.

You need to stop. Take a step back. And look at what you are doing. This product you have railroaded through the development process, pushed to make holiday sales deadlines is tarnishing the reputation of your project in a way that you may not ever recover from. The internet is forever and hell hath no fury like a loyal fan spurned.

Number one. Communication is essential and in a situation like you have on your hands with RoR... 100% transparency is an absolute must with any changes you are going to make. Leave nothing out of the patch notes, because we are watching and will call you out on it.

Number two. Fix the most broken stuff first. The exp exploits, the item exploits, the damage bugs that prevent us from using nearly an entire class. Fight your biggest fires first, we will happily tell you exactly where they are. You just need to listen, comprehend, and then deliver.

Number three. Forget about PvE for a couple of months. Warhammer has been, and is perceived by, your playerbase as a largely PvP experience. Focus on making the game a better co-op PvE game is bad idea and I am about the PvP game after you have the core of what keeps us loyal to your project.

Number four. Integrity. Get some. Do what you say you are going to do, when you say you are going to do it, and how you say you are going to do it. Remember the Five "P's". Prior planning prevents poor performance.

We, your loyal players, want to help you. But as long as you think you know better, keep burning us with obvious hot garbage from your sales and marketing prima donnas, we will vote with our money and take our business and loyalty with us. Fire the jerks that came up with blocking NB, and be public about it.

The worst thing you can possibly do after having made a mistake is to pretend that it never happened. Own it. Apologize. And most importantly learn from it and don't repeat it.

It is time to get a grip.

Sincerely,

Your Fans.

(What's left of us anyway.)

User avatar
Kpi
Posts: 517

Re: Patch Notes 28/05/2021

Post#386 » Mon May 31, 2021 11:38 pm

Bonus00 wrote: Mon May 31, 2021 11:22 pm To Whom it May Concern,

Blocking NB with no care about the players is a bad idea and it will show. Numbers will drop and you will understand that it was a giant mistake for you as you then will have to deal with a 'private' NB like others said.

You need to stop. Take a step back. And look at what you are doing. This product you have railroaded through the development process, pushed to make holiday sales deadlines is tarnishing the reputation of your project in a way that you may not ever recover from. The internet is forever and hell hath no fury like a loyal fan spurned.

Number one. Communication is essential and in a situation like you have on your hands with RoR... 100% transparency is an absolute must with any changes you are going to make. Leave nothing out of the patch notes, because we are watching and will call you out on it.

Number two. Fix the most broken stuff first. The exp exploits, the item exploits, the damage bugs that prevent us from using nearly an entire class. Fight your biggest fires first, we will happily tell you exactly where they are. You just need to listen, comprehend, and then deliver.

Number three. Forget about PvE for a couple of months. Warhammer has been, and is perceived by, your playerbase as a largely PvP experience. Focus on making the game a better co-op PvE game is bad idea and I am about the PvP game after you have the core of what keeps us loyal to your project.

Number four. Integrity. Get some. Do what you say you are going to do, when you say you are going to do it, and how you say you are going to do it. Remember the Five "P's". Prior planning prevents poor performance.

We, your loyal players, want to help you. But as long as you think you know better, keep burning us with obvious hot garbage from your sales and marketing prima donnas, we will vote with our money and take our business and loyalty with us. Fire the jerks that came up with blocking NB, and be public about it.

The worst thing you can possibly do after having made a mistake is to pretend that it never happened. Own it. Apologize. And most importantly learn from it and don't repeat it.

It is time to get a grip.

Sincerely,

Your Fans.

(What's left of us anyway.)
Best post ever.

+1000
Spoiler:
Kpihuss -- WP 88
Kpithrogrim -- IB 83
Kpigaragrim -- Slayer 81
Kpikossar -- SW 77
Kpirmedes -- RP 68+
Kpiboris -- KOTBS 65+

User avatar
Koha
Posts: 178

Re: Patch Notes 28/05/2021

Post#387 » Mon May 31, 2021 11:44 pm

Well ok, but don’t Forget ‘’devs’’ are people of good will working hard for our enjoyment. Don’t ask more from them than you would require from yourself.
MA Kirth BG Melnibone SH Kikass
WH Merci SM Kohagen SL Koagul

xoonerfree
Suspended
Posts: 107

Re: Patch Notes 28/05/2021

Post#388 » Mon May 31, 2021 11:54 pm

Bonus00 wrote: Mon May 31, 2021 11:22 pm To Whom it May Concern,

Blocking NB with no care about the players is a bad idea and it will show. Numbers will drop and you will understand that it was a giant mistake for you as you then will have to deal with a 'private' NB like others said.

You need to stop. Take a step back. And look at what you are doing. This product you have railroaded through the development process, pushed to make holiday sales deadlines is tarnishing the reputation of your project in a way that you may not ever recover from. The internet is forever and hell hath no fury like a loyal fan spurned.

Number one. Communication is essential and in a situation like you have on your hands with RoR... 100% transparency is an absolute must with any changes you are going to make. Leave nothing out of the patch notes, because we are watching and will call you out on it.

Number two. Fix the most broken stuff first. The exp exploits, the item exploits, the damage bugs that prevent us from using nearly an entire class. Fight your biggest fires first, we will happily tell you exactly where they are. You just need to listen, comprehend, and then deliver.

Number three. Forget about PvE for a couple of months. Warhammer has been, and is perceived by, your playerbase as a largely PvP experience. Focus on making the game a better co-op PvE game is bad idea and I am about the PvP game after you have the core of what keeps us loyal to your project.

Number four. Integrity. Get some. Do what you say you are going to do, when you say you are going to do it, and how you say you are going to do it. Remember the Five "P's". Prior planning prevents poor performance.

We, your loyal players, want to help you. But as long as you think you know better, keep burning us with obvious hot garbage from your sales and marketing prima donnas, we will vote with our money and take our business and loyalty with us. Fire the jerks that came up with blocking NB, and be public about it.

The worst thing you can possibly do after having made a mistake is to pretend that it never happened. Own it. Apologize. And most importantly learn from it and don't repeat it.

It is time to get a grip.

Sincerely,

Your Fans.

(What's left of us anyway.)

Devs seem to only care about elite ranked scen guys butt hurt baddies semi-competitive with NB.

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xoonerfree
Suspended
Posts: 107

Re: Patch Notes 28/05/2021

Post#389 » Mon May 31, 2021 11:56 pm

Koha wrote: Mon May 31, 2021 11:44 pm Well ok, but don’t Forget ‘’devs’’ are people of good will working hard for our enjoyment. Don’t ask more from them than you would require from yourself.
You're the guy at work who laughs at all the boss' jokes.

User avatar
Paura
Posts: 66

Re: Patch Notes 28/05/2021

Post#390 » Mon May 31, 2021 11:58 pm

Bonus00 wrote: Mon May 31, 2021 11:22 pm To Whom it May Concern,

Blocking NB with no care about the players is a bad idea and it will show. Numbers will drop and you will understand that it was a giant mistake for you as you then will have to deal with a 'private' NB like others said.

You need to stop. Take a step back. And look at what you are doing. This product you have railroaded through the development process, pushed to make holiday sales deadlines is tarnishing the reputation of your project in a way that you may not ever recover from. The internet is forever and hell hath no fury like a loyal fan spurned.

Number one. Communication is essential and in a situation like you have on your hands with RoR... 100% transparency is an absolute must with any changes you are going to make. Leave nothing out of the patch notes, because we are watching and will call you out on it.

Number two. Fix the most broken stuff first. The exp exploits, the item exploits, the damage bugs that prevent us from using nearly an entire class. Fight your biggest fires first, we will happily tell you exactly where they are. You just need to listen, comprehend, and then deliver.

Number three. Forget about PvE for a couple of months. Warhammer has been, and is perceived by, your playerbase as a largely PvP experience. Focus on making the game a better co-op PvE game is bad idea and I am about the PvP game after you have the core of what keeps us loyal to your project.

Number four. Integrity. Get some. Do what you say you are going to do, when you say you are going to do it, and how you say you are going to do it. Remember the Five "P's". Prior planning prevents poor performance.

We, your loyal players, want to help you. But as long as you think you know better, keep burning us with obvious hot garbage from your sales and marketing prima donnas, we will vote with our money and take our business and loyalty with us. Fire the jerks that came up with blocking NB, and be public about it.

The worst thing you can possibly do after having made a mistake is to pretend that it never happened. Own it. Apologize. And most importantly learn from it and don't repeat it.

It is time to get a grip.

Sincerely,

Your Fans.

(What's left of us anyway.)
I fully approve

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