Shaman You Really Got Nuthin Tactic

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
YekinKebo
Posts: 1

Shaman You Really Got Nuthin Tactic

Post#1 » Thu Sep 09, 2021 11:31 am

The tactic "You Really Got Nuthin" which reduces the cooldown of "You Got Nuthin!" from 30 seconds to 20 seconds and can first be grabbed at level 15 is useless until level 25 when you are capable of having both "You Really Got Nuthin" and the only ability it effects "You Got Nuthin!." "You Got Nuthin!" requires 10 points in the Path of Da Green Mastery Tree. In comparison the Archmage gets the "Arcing Power" tactic which Heals your defensive target for 25% of the damage you deal from damaging spells and as it does not require an ability that you are incapable of having for 10 additional levels it is immediately useable.192.168.0.1 null 192.168.l.l
Last edited by YekinKebo on Sun Sep 12, 2021 10:33 am, edited 1 time in total.

Ads

User avatar
don775
Posts: 81

Re: Shaman You Really Got Nuthin Tactic

Post#3 » Thu Sep 09, 2021 1:58 pm

It is the same with other careers as well..

havartii
Posts: 446

Re: Shaman You Really Got Nuthin Tactic

Post#4 » Fri Sep 10, 2021 3:36 am

many reasonable suggestions have been made over the years.. they like shaman like this.. the end
Order: 80 AM / 77 RP/ 75 Knight
Destro: 82 Sham / 80 Zealot/ 80 DoK

Who is online

Users browsing this forum: No registered users and 13 guests