Uchoo wrote: ↑Sun Jan 30, 2022 7:09 am
Xirucio wrote: ↑Sun Jan 30, 2022 5:38 am
Uchoo wrote: ↑Sun Jan 30, 2022 2:42 am
Even if you are right, which is weird to me because 20 to 40 shouldn't be hard to deal with, you want to make the server worse for every single player with a 24 hour lockout to fix it?
One faction/side per game it's the main rule of any game since ancient times
By asking for an option to change the faction at will, it's like not respecting the rules or one implies that the rules should not exist in the first place. It's like asking a referee that you, a soccer player, you want to play in both teams at the same time.
Without rules, there is no game to be played.
Also, X-realming cuts from the game's immersion, everyone is everyone, why even play against Destro since Destro are Order players and vice-versa?
Trust me, this option does not exist in any other official game because it's flawed and illogical in the first place.
I couldn't disagree with you more. Why should people be limited from playing half of the game? Should I never see Altdorf because I decided to play Destro first? What's the point of a rule without a purpose? What is the PURPOSE of this rule of yours? What does it accomplish? I can tell you from experience on live that it just led to one side massively zerging on a majority of servers. Is that the result you want? When servers merged and people were allowed to faction swap, RvR grew more competitive. You claim that it's flawed and illogical and that I should trust you. Tell me WHY you believe this. What is the FOUNDATION of this belief besides the fact that it's the only thing you've ever known?
Why would a soccer player should be limited to play only for his team? Because he identifies with his team, because it's normal in order for the game to take place?
The rule for a player to play only at one team generates sense and structure. It accomplishes a climate fundamental for a game to exist in the first place.
The foundation of my beliefs resides in observational phenomenons of other games where you get restrictive faction lock from the start.Noone of them presents a problem of faction imbalance at a level of ''pathology''.
I didnt played Live, but my guess is that the one sided faction domination on certain servers was the result of overall game population downfall and not necessarily a faction lock because in stable pop games, this is not the case.