What's the system that we need feedback on?
A 24h server-based realm lockout. Technically, it's a 24h lockout on paper, but it's not relevant because it isn't affected by when you login and logout: It doesn't punish you for 24h, it doesn't restrict you for 2 evenings, considering that the majority play in their respective time-zone's evening, sleep, go to work/school/uni and then login in the next evening.
NO: 24h player-based realm lockout:
I believe that the 24h realm-lockout that you're worried about is one that starts from the moment you logout, which means if you started playing at 8PM EU time and logged out at 11:30PM, you cannot switch realms till the next day at 11:30PM - making it inconvenient to play with friends/guilds. This is not what we're aiming for.
YES: 24h server-based realm lockout (the one we're suggesting):
The actual lockout we're suggesting is your own evening on that single day, so if you started playing at 8PM EU time and logged out at 11:30PM, your lockout will reset while you're still asleep. This means that the next day you play, you could play again on either sides. Even if you woke up in the morning on a Sunday because the reset will be at an early time, like 6:00 AM server time.
This whole survey remains the first step and the whole idea may not even see the light once we finish gathering and listening to feedback.
- We still need to interpret the survey data internally
- We still need to read the feedback from the forum and the survey box
- The CM team still needs to discuss the whole idea with the RvR Focus Group
- We still need to interpret the survey data internally
- We still need to read the feedback from the forum and the survey box
- The CM team still needs to discuss the whole idea with the RvR Focus Group