Recently I started playing Conqueror`s Blade. It has got in my opinion interesting concept of providing scripted characters for matched battles (scenario like instanced games) for players lvl 1 - 100. In practice for scenario which requires 5 players on each side to trigger pop, rest slots up to 15 characters are filled up by bots. And those bots are pretty good at their job - they rush objectives, spawn need units for balanced gameplay etc. I realised they are nonhuman players after a week of game.
With addons like EZguard and WarTriage how hard would it be to create generic heal/tank/dps class scripted characters to perform base tasks in scenarios? What if to trigger a scenario pop there was only 1 tank, 1 heal and 1 dps needed, rest slots filled with that scripted characters.
What do you think?
Is it even possible with current devs capabilities and RoR structure itself?
Scripted AI characters for low tier scenario
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Ads
- Toshutkidup
- Posts: 832
- Contact:
Re: Scripted AI characters for low tier scenario
We already have bots ingame, called Order player.Phantasm wrote: Mon Feb 14, 2022 10:48 am Recently I started playing Conqueror`s Blade. It has got in my opinion interesting concept of providing scripted characters for matched battles (scenario like instanced games) for players lvl 1 - 100. In practice for scenario which requires 5 players on each side to trigger pop, rest slots up to 15 characters are filled up by bots. And those bots are pretty good at their job - they rush objectives, spawn need units for balanced gameplay etc. I realised they are nonhuman players after a week of game.
With addons like EZguard and WarTriage how hard would it be to create generic heal/tank/dps class scripted characters to perform base tasks in scenarios? What if to trigger a scenario pop there was only 1 tank, 1 heal and 1 dps needed, rest slots filled with that scripted characters.
What do you think?
Is it even possible with current devs capabilities and RoR structure itself?
I’m kidding ( kinda). It’s a neat concept however things like morale dropping, guard swapping would be very very hard to emulate and make it effective.
First RR90 Slayer working towards the top of the mountain.I still solo, still run riposte.
Twitch:https://www.twitch.tv/toshutkidup
My Youtube http://www.youtube.com/c/Toshutkidup
Twitch:https://www.twitch.tv/toshutkidup
My Youtube http://www.youtube.com/c/Toshutkidup
Who is online
Users browsing this forum: No registered users and 8 guests