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[suggestion] Influence

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Lion1986
Posts: 488

[suggestion] Influence

Post#1 » Thu Apr 14, 2022 9:52 am

I like the new influence system.

I suggest to add something more:

-when inf is capped, wipe it and restart from zero It will unlock the points for the below reasons
-gaining influence again, on each stage, allow you to get a INFLUENCE TOKEN (or how you wish to name it)
-use these influence tokens in IC to:
X)unlock aesthetic gear
X)buy basic (BASIC) crafting ingredients in viper pit
X)buy, like guild tokens, mounts and other pets (this compensate for playing ina wasteland 1 man guild (which are A LOT on ror making impossible to unlock rewards)

-keep influence wiping once capped and the token is taken from rally master
-Apply this influence wipe to t2+influence ROR zones and increase a little the inf needed per stage (to avoid spped farming, making ppl paying their time)

This is what i propose to make influence a thing in RVR lakes =)
Last edited by Lion1986 on Thu Apr 14, 2022 12:20 pm, edited 1 time in total.
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GorkaBorka
Posts: 40

Re: [suggestion] Influence

Post#2 » Thu Apr 14, 2022 9:59 am

That's cool, I really like the idea.

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Lion1986
Posts: 488

Re: [suggestion] Influence

Post#3 » Thu Apr 14, 2022 10:00 am

GorkaBorka wrote: Thu Apr 14, 2022 9:59 am That's cool, I really like the idea.
8-) 8-) :P
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Lion1986
Posts: 488

Re: [suggestion] Influence

Post#4 » Thu Apr 14, 2022 12:21 pm

bump for suggestion (edited ) :D
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Repulsion
Posts: 79

Re: [suggestion] Influence

Post#5 » Thu Apr 14, 2022 1:32 pm

This is definitely cool, bump

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Lion1986
Posts: 488

Re: [suggestion] Influence

Post#6 » Thu Apr 14, 2022 4:45 pm

that is just a base, ofc feel free to add!
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TikiiTorch
Posts: 25

Re: [suggestion] Influence

Post#7 » Thu Apr 14, 2022 6:33 pm

Excellent idea. Here's hoping it gets some traction.
Tikii is the name, doing Shaman things poorly is my game

User avatar
Scottx125
Posts: 977

Re: [suggestion] Influence

Post#8 » Thu Apr 14, 2022 6:46 pm

I like that idea. Need another way of getting them guild tokens!
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dekadd
Posts: 27

Re: [suggestion] Influence

Post#9 » Thu Apr 14, 2022 10:37 pm

Good idea!

User avatar
Lion1986
Posts: 488

Re: [suggestion] Influence

Post#10 » Fri Apr 15, 2022 8:09 am

well the idea is just a base I tought. Getting tokens nowaday is hard except maybe 2 or 3 guilds in whoole server. Having a side way to getting em can push even more ppl in RVR areas and increase overall level (especially faction undermanned can get a "boost" in affluence if motivated ). Plus influence "1 time shot" never amused me. Considering the whole amount of time we pass in rvr seems more legit make it meaningful.

UPDATED SUGGESTION:
FORT/CITY REWARDS
-)winning faction partecipants with enough contribution get 1 guild/influence token in addition to proper loot.
-)Each city stage can drop 1 or 2 inf tokens for the best contributing players
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