More Dynamic Economy: NPC Sale Prices

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
User avatar
SurelyNotAlpharius
Posts: 11

More Dynamic Economy: NPC Sale Prices

Post#1 » Sun May 15, 2022 12:33 pm

NPC prices should reflect the average auction house price of any given item, minus a flat percentage to prevent manipulation by artificial inflation. Would make crafting more profitable on the whole and drive a little more interaction in crafting and selling items.

Ads
rejndjer
Suspended
Posts: 431

Re: More Dynamic Economy: NPC Sale Prices

Post#2 » Sun May 15, 2022 1:05 pm

bad idea. if i can get money now for some gimmick, even though it's rarely bought on AH, then i could earn more on vendor by farming. also there would be decreased supply on AH which would drive prices even more up.

Who is online

Users browsing this forum: No registered users and 4 guests