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More money for PvPing

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Winterly
Posts: 74

Re: More money for PvPing

Post#11 » Sun Jul 19, 2015 5:12 pm

Did you guys even read his post? He isn't talking about 1g per player kill.
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Jayzboi
Posts: 196

Re: More money for PvPing

Post#12 » Sun Jul 19, 2015 5:26 pm

1 gold per player kill :lol:
80 brass coins to 1 silver each player kill/assist kill/Heal assist. That is enough.
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Ley
Former Staff
Posts: 1541

Re: More money for PvPing

Post#13 » Sun Jul 19, 2015 5:40 pm

Economy would go back to what it was before the wipe...while exploit.
@Winterly did you? Cause that is what the guy is suggesting lol.

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Winterly
Posts: 74

Re: More money for PvPing

Post#14 » Sun Jul 19, 2015 6:01 pm

He said why not 80 silver or 1 gold for killing a "LOT" of players.

From his post: "Instead of only a few silver for killing a lot of players, why not 80 silver or 1 gold? "

He is referring to the quest provided in the war camps. No where did it say per player kill.
Last edited by Winterly on Sun Jul 19, 2015 6:07 pm, edited 2 times in total.
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Druin
Former Staff
Posts: 1120

Re: More money for PvPing

Post#15 » Sun Jul 19, 2015 6:02 pm

Winterly wrote:He said why not 80 silver or 1 gold for killing a "LOT" of players.
It dosen't matter.
Pretty much always afk or tabbed out.

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Winterly
Posts: 74

Re: More money for PvPing

Post#16 » Sun Jul 19, 2015 6:04 pm

The point is he is not talking about per player kill.
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grumcajs
Posts: 378

Re: More money for PvPing

Post#17 » Sun Jul 19, 2015 6:07 pm

I think atm kill X players quests are bugged so every kill counts. No matter the zone, doesnt even matter if its kill in scenario or in orvr. Also I think it doesnt actually matter if its t1 or t2.

Majority of t1 wc quests awards around 6 silver. In 1-2 scens you can do complete all these quests.

Usually 3 quests or so per zone. So it would give you around 54 silver +, keep lord awards more for completing the quest.

So you have 54 silver only from quests in t1 warcamps + more from keep lord + money earned by looting dead players. Not to mention slight chance to loot some nice item and sell it

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Jaycub
Posts: 3130

Re: More money for PvPing

Post#18 » Sun Jul 19, 2015 6:15 pm

Think you might wan't to brush up on your economic skills OP.

Also the problem isn't expensive gear, it's just that the way you obtain the current best gear is via RNG drops from players, and previously mobs.

We just need to wait for couple things to come together to be rid of this.

-Fix the current influence rewards which are missing stats, and re itemize some like the magus/eng which give strength instead of int/ballistic

-Add the other two T2 zones and their influence rewards

-Implement Keep loot, and player drops (finish obliterator sets)

-Medallion vendors and the other ways of obtaining medallions (scenarios, player drops, etc...)

w/ access to all this we will no longer be playing a lottery, but be able to realistically get closer to better gear day by day just by PvPing. THe current system you are no closer to your next woe drop 500 hours in than you where 1 hour in.
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Ley
Former Staff
Posts: 1541

Re: More money for PvPing

Post#19 » Sun Jul 19, 2015 6:34 pm

Winterly wrote:He said why not 80 silver or 1 gold for killing a "LOT" of players.

From his post: "Instead of only a few silver for killing a lot of players, why not 80 silver or 1 gold? "

He is referring to the quest provided in the war camps. No where did it say per player kill.

Ok, be it as you said but that option to get all that money is ALREADY available.
From his post:" You can get 80 silver or 1 gold for killing a lot of players." - why even mention it?

See the diff?......

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Nastylicious
Posts: 275

Re: More money for PvPing

Post#20 » Sun Jul 19, 2015 6:44 pm

add pvp sets that can be bough with medallions/crest = problem solved (hopefully)... but horses the other hand is do rvr quest or farming mobs sins killing is only gives brass atm... some silver would be more awsome to have like 15 to 20 silver dunno might be less 10 ? dunno what would be best

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