Remove lockout when switching from the high pop to the low pop side
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This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
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Remove lockout when switching from the high pop to the low pop side
We have a group of friends who usually play together in the evenings. Everyone is usually doing their own thing until a critical mass of people are online, then we want to form up and play together. The problem is someone always has a lockout for the side we want to join. If we could all join the low pop side, then faction balance would be promoted and we could get good fights and reduce boring PVDoor gameplay.
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Re: Remove lockout when switching from the high pop to the low pop side
Nobody should have timer, if those who are already online don't switch sides before the last group members logs in.desertranger wrote: Wed Jul 06, 2022 4:30 pm We have a group of friends who usually play together in the evenings. Everyone is usually doing their own thing until a critical mass of people are online, then we want to form up and play together. The problem is someone always has a lockout for the side we want to join. If we could all join the low pop side, then faction balance would be promoted and we could get good fights and reduce boring PVDoor gameplay.
When you e.g. played destro yesterday and login today to destro, you shouldn't have a timer, when you decide to log order later on after all members are online.
Maybe fort siege can cause a timer no matter what, at least this was implemented a long time ago to prevent xrealm before city siege but no idea how it works nowadays, as the whole system was changed.
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