bro, do you have a wp dps?Xergon wrote: Wed Jul 13, 2022 2:46 pmIm sorry to say but logic in that post is blantly biased. As 2h DPW WP with amazing selfheal capabilities (not comparable to any other MDPS) you want mobility as other MDPS has? If you want to have same level of mobility as those classes then DPS WP would need any ability to self heal to be blocked/removed.Scottx125 wrote: Wed Jul 13, 2022 1:21 pmThen what is the weakness of any DPS? The fact that they're squishy and need a guard otherwise they die very quickly. The point is to bring Wrath and Grace IMO up to par with other melee capable classes. And considering the whole idea of Grace is to heal through damage and Wrath is just DPS. It make sense to give an otherwise immobile class an ability to close with targets to actually function. It's like having a melee DPS like Slayer or White Lion with no pounce or charge. Their effectiveness would drop through the floor. I might need some rope here, but I'm pretty sure WL has medium armour, so it's even more survivable than a slayer, does nearly the same damage. And yet has afaik a charge and a pounce, and a tactic that gives no cooldown on pounce.. What's the WL's weakness? Again, it's squishy. A Grace WP is slightly more tanky, but doesn't have nearly the same damage. Even Wrath doesn't do nearly the same damage, and it's probably as squishy as a WL and doesn't have any gap closer. IMO, either WL and Slayer in that case should have their mobility or damage nerfed or melee based DPS/heal specs should be brought up to par. The whole point of a melee healer spec like grace is you're meant to do great heals in melee, but you're on the front which means you're extremely vulnerable and will probably be focused/disabled and killed. It's a risk/reward spec. What I'm suggesting isn't gonna suddenly make it's heals more powerful, it's just going to make it more possible for a melee damage spec to get into melee.Sinisterror wrote: Wed Jul 13, 2022 12:06 pm
Well that is how you can kill anything. If wp/dok had 50% charge 30 sec CD then they would suddenly have more charge/mobility than any other melee dps and that is what makes charge too good for dok/wp to have. If they had charge they would have 0 weaknesses = too good=) I think shield is too good atm in some ways(insane heals) so 2h WP if they had sigmar's radiance and Divine strike hitting 2 people, your target and someone within 15 ft, dealing 150% dmg compared to now and healing def target and all within 15ft 100% of dmg done. Im pretty sure Sigmar's Radiance is lost forever because shield exists, so make divine strike return 15 RF per target hit. So there is someway to keep RF up as 2h WP.
If you played 2h WP before shield existed, Guilty soul was dot like now but it also healed you so you could have 3-4 Guilty Soul dots on enemies and you would get decent heals out of it. They should really Give GS healing back and add 20% AA dmg with wrath abilities. Also you could spam judgement that costs 15ap and you gain 15rf and judgement/FoK are probably highest hitting "throw dagger" in game. Now it costs 15rf and there is no ap based melee heals which makes 2hWP feel very lackluster. They should just give those back and extra hit from divine strike that returns RF and 2h WP could actually be decent again and not run out of Fury super fast.
If those existed they would be very smooth to play compared to what 2h is now. BUT 50% charge for 5 seconds every 30 seconds would be more OP than all of my suggestions imo=)
[Suggestion] WP Wrath/Grace Distance Closer.
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Re: [Suggestion] WP Wrath/Grace Distance Closer.
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Re: [Suggestion] WP Wrath/Grace Distance Closer.
Random thought: if you take feedback only from players playing given class then every class will need a buff... I think.
RoR doesnt deserve being taken seriously.
Re: [Suggestion] WP Wrath/Grace Distance Closer.
People here keep saying that Wrath wp's are still heals..melee heals.. what game are you playing? This is not live where you could kinda melee heal in Wrath/Torture, on live my dok would sometimes run empowered transfer and I could spam transfer essence to get some splash heals out.
In ror that's gone as transfer essence is shield only and consume essence uses SE, in ror the only time my Wrath wp heals others is during keep/fort takes where I can spam divine strike on the lord to get some contrib, or some squig/magus pet is close by and I'm not getting focused I can then maybe spare some RF on others.
Don't forget that "AMAZING self-heal" does not benefit from Sigmar's wrath, and has no way to bypass any defenses, and unlike say the Choppa a Wrath wp does not have the luxury to run 700+ weapon skill. I have had many solo fights with Choppa's where their channel heal out heals DA simply because they have the WS to get past my armor, while DA is getting parried.
The only way for me to counteract that is to run 6 piece warlord so I can spec Grace of Sigmar and have to lose the AA tactic and a large chunk of dps, then I might as well just put on a shield and run grace.
The Wrath wp is NOT A MELEE HEALER it's dps with a good self-heal that's easily countered and maybe when left alone and bored and if the stars align properly might be able to heal someone else in a pinch.
In ror that's gone as transfer essence is shield only and consume essence uses SE, in ror the only time my Wrath wp heals others is during keep/fort takes where I can spam divine strike on the lord to get some contrib, or some squig/magus pet is close by and I'm not getting focused I can then maybe spare some RF on others.
Don't forget that "AMAZING self-heal" does not benefit from Sigmar's wrath, and has no way to bypass any defenses, and unlike say the Choppa a Wrath wp does not have the luxury to run 700+ weapon skill. I have had many solo fights with Choppa's where their channel heal out heals DA simply because they have the WS to get past my armor, while DA is getting parried.
The only way for me to counteract that is to run 6 piece warlord so I can spec Grace of Sigmar and have to lose the AA tactic and a large chunk of dps, then I might as well just put on a shield and run grace.
The Wrath wp is NOT A MELEE HEALER it's dps with a good self-heal that's easily countered and maybe when left alone and bored and if the stars align properly might be able to heal someone else in a pinch.
Re: [Suggestion] WP Wrath/Grace Distance Closer.
I tend to agree. It's not a 70/30 split. While the class itself is a healer. If you go wrath all the abilities are to do damage, not siphon life. And your typical build give you a -40% to all casted heals, not including the fact that you're probably not gonna have any willpower. That means you only have 2 methods of healing, Divine Assault and Divine Strike. One of which only works within 20ft which is basically nothing unless you're on a boss as you mentioned. I'd say it's more of a 60/30/10 split. 60% of your purpose is DPS, 30% is support and 10% is healing/ressing. If you go wrath, for all intensive purposes you're not really a healer anymore.Endari wrote: Wed Jul 13, 2022 7:47 pm People here keep saying that Wrath wp's are still heals..melee heals.. what game are you playing? This is not live where you could kinda melee heal in Wrath/Torture, on live my dok would sometimes run empowered transfer and I could spam transfer essence to get some splash heals out.
In ror that's gone as transfer essence is shield only and consume essence uses SE, in ror the only time my Wrath wp heals others is during keep/fort takes where I can spam divine strike on the lord to get some contrib, or some squig/magus pet is close by and I'm not getting focused I can then maybe spare some RF on others.
Don't forget that "AMAZING self-heal" does not benefit from Sigmar's wrath, and has no way to bypass any defenses, and unlike say the Choppa a Wrath wp does not have the luxury to run 700+ weapon skill. I have had many solo fights with Choppa's where their channel heal out heals DA simply because they have the WS to get past my armor, while DA is getting parried.
The only way for me to counteract that is to run 6 piece warlord so I can spec Grace of Sigmar and have to lose the AA tactic and a large chunk of dps, then I might as well just put on a shield and run grace.
The Wrath wp is NOT A MELEE HEALER it's dps with a good self-heal that's easily countered and maybe when left alone and bored and if the stars align properly might be able to heal someone else in a pinch.
Spoiler:
Re: [Suggestion] WP Wrath/Grace Distance Closer.
Because it is, no other MDPS has access to anything similar.
Re: [Suggestion] WP Wrath/Grace Distance Closer.
lol, then play more your wp
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Re: [Suggestion] WP Wrath/Grace Distance Closer.
use better arguments

Re: [Suggestion] WP Wrath/Grace Distance Closer.
So Choppa Furious Choppin', Slayer Rune of Absorption, and SH Tastes Like Stuntie are not similar? Not nearly as good for sure but absolutely similar.
In fact, the only MDPS without some type of self-heal is the WL and Assault SW right? WE has bubble+heal kiss, WH has heal on execution tactic, Mara has monstro heal. Not similar but can add some nice self-sustain, especially if combined with regen gear.
In fact, the only MDPS without some type of self-heal is the WL and Assault SW right? WE has bubble+heal kiss, WH has heal on execution tactic, Mara has monstro heal. Not similar but can add some nice self-sustain, especially if combined with regen gear.
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