Rvr change has been suggested for years sadly nothing yet
Still best suggestion yet make kills matter and tied to aao
Kill on BO will give 0.1% kill in open field 0.01
Capping keep give 40% to zone lock
Numbers can change to wtv team feels
Warbands will still have their place since obv getting more kills
6Mans will be useful to campaign
Will encourage actual fights
Think the vast majority of people are tired of box running and pvd
Suggestion: Battle Sites and RvR Rewards for large, close battles!
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Re: Suggestion: Battle Sites and RvR Rewards for large, close battles!
Either large or small scale fights, the campaign itself is really boring, and its exactly the same objectives and ways to accomplish them in every zone.
Running boxes is garbage, waiting 15 minutes for a keep door to open is garbage, having both sides avoiding each others so they can siege empty keeps and get their bag is the most boring and ridicule thing I've seen in a "PvP" context
Instead of useless "fixes" regarding automated censorphip and delay on mails, making RvR objectives much more challenging should be a top priority, as it is the core of the game but one of the most uninteresting part of it
Running boxes is garbage, waiting 15 minutes for a keep door to open is garbage, having both sides avoiding each others so they can siege empty keeps and get their bag is the most boring and ridicule thing I've seen in a "PvP" context
Instead of useless "fixes" regarding automated censorphip and delay on mails, making RvR objectives much more challenging should be a top priority, as it is the core of the game but one of the most uninteresting part of it
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