CyunUnderis wrote: ↑Fri Jun 30, 2023 8:56 pm
Everybody can survive during a blob fight. You need to communicate with your parties/WB, not engage when your defensive tool are on CD and position yourself so that you can't get pulled. Sure, this is not simple, but everyone can learn this. This is not like this game is new and the player base is only filled by new players.
You come from an experienced guild, full of experienced players, who have been playing the game for a long time. However, you still do not seem to have mastered certain concepts and it is frankly a pity.
- You do not play Order much, right? Because that way you would know, that you will be pulled cca 50x during one session night, and there is nothing you can do against, except stay on range (which is no option for melee characters). It is frankly a pity if you do not know that, mister CyunUnderis.
- And if you state, that "Everybody can survive during a blob fight", then I am sorry, but no argument can help you.
- If Gtdc gives immunity, then I was wrong with that. But if it does, then the immunity is not working properly. I was double-pulled from 2 different choppas during like 3-5 seconds (this happened in Lost Temple of Isha scenario). Point is that it can (and will) happen again.
- You cannot block/parry/dodge while in the air! The video posted is somehow buggy and the game probably calculated, that the defending marauder (Theoddone) was still standing on the edge of a cliff.
Maybe it is you CyunUnderis, Phantasm, Acidic, Detangler, and off course my favorite Asderas27 from TUP, that you need a bit deeper understanding of the game mechanics.
/wave